StatusLive Servers online11,614 Players32,078 Populated2,758 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S14685Server sheetchecked 11m ago

[GER]Inusura_PVE

Online 176.57.171.141:28515 checked 11m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#14,685top 66%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on [GER]Inusura_PVE
Fig. 2

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:28 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
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03
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average
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04
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05
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [GER]Inusura_PVE, and is it online now?

At this moment [GER]Inusura_PVE is online. About 53 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is [GER]Inusura_PVE stable in the figures recorded?

The last 48 hours give an average of 4 server fps and a floor of 1. Counted at its highest: 118,257 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,966 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [GER]Inusura_PVE?

Europe is where the name of [GER]Inusura_PVE points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 176.57.171.141:28515 is its address.

What Rust version is recorded for [GER]Inusura_PVE?

On Windows, [GER]Inusura_PVE runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [GER]Inusura_PVE?

At the last refresh, [GER]Inusura_PVE recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 2.

In the rankings, which position does [GER]Inusura_PVE hold?

Within the top 66% of all ranked servers: [GER]Inusura_PVE at #14,685 for player hours, seven days recorded.

Schedules

What happens on [GER]Inusura_PVE on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 31 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [GER]Inusura_PVE?

Once a month, with the force wipe, is when [GER]Inusura_PVE wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 2 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does [GER]Inusura_PVE run, and what rules?

The name of [GER]Inusura_PVE records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is off: that is Valve's anti-cheat.

What is the map for [GER]Inusura_PVE?

[GER]Inusura_PVE runs a procedural map of size 4,500 with seed 685613304, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [GER]Inusura_PVE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [GER]Inusura_PVE are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [GER]Inusura_PVE?

Tags published by [GER]Inusura_PVE, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is [GER]Inusura_PVE joined?

Enter client.connect 176.57.171.141:28515 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded