StatusLive Servers online11,611 Players34,878 Populated2,847 Wiped · 3 h62 Interval5 min Date28 OCT 2026

DWG RG-S6826Server sheetchecked 10m ago

InTheMood-RU-PVE

Online 176.57.78.113:34015 checked 10m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,826top 31%
Last wipe26d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75105:0016:0000:0009:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on InTheMood-RU-PVE
Fig. 2

Server performance

02040608005:0016:0000:0009:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is InTheMood-RU-PVE, and is it online now?

Right now, InTheMood-RU-PVE is recorded as online. Counted from its reported uptime, the last restart was about 2 hours ago. 166 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does InTheMood-RU-PVE perform, as measured?

The last 48 hours give an average of 33 server fps and a floor of 3. Counted at its highest: 254,238 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,321 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is InTheMood-RU-PVE hosted?

Europe is where the name of InTheMood-RU-PVE points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 176.57.78.113:34015.

On which Rust version is InTheMood-RU-PVE running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on InTheMood-RU-PVE. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for InTheMood-RU-PVE?

At the last refresh, InTheMood-RU-PVE recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 0 players.

In the rankings, which position does InTheMood-RU-PVE hold?

Over the last seven days, InTheMood-RU-PVE records #6,826 for player hours: the top 31% of all ranked servers.

Wipe times

What is recorded on InTheMood-RU-PVE on wipe day?

The recent wipes averaged a busiest count of 5 players. 13 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for InTheMood-RU-PVE?

Once a month, with the force wipe, is when InTheMood-RU-PVE wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 7 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does InTheMood-RU-PVE run, and what rules?

The name of InTheMood-RU-PVE records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

On which map is InTheMood-RU-PVE played?

InTheMood-RU-PVE runs a procedural map of size 6,000 with seed 50590110, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain InTheMood-RU-PVE?

These Rust Graphs lists include InTheMood-RU-PVE: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on InTheMood-RU-PVE?

Tags published by InTheMood-RU-PVE, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to InTheMood-RU-PVE?

In Rust, press F1 and type client.connect 176.57.78.113:34015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rust-itm.survivalshop.org/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded