DWG RG-S15404Server sheetchecked 11m ago
EdenMods | TEST | BattlePass
Online EU 176.9.136.112:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:36 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is EdenMods | TEST | BattlePass online, and what uptime has been recorded?
Right now, EdenMods | TEST | BattlePass is recorded as online. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for EdenMods | TEST | BattlePass?
The EU tag is how EdenMods | TEST | BattlePass lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 176.9.136.112:28025.
What Rust version is recorded for EdenMods | TEST | BattlePass?
On Linux, EdenMods | TEST | BattlePass runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for EdenMods | TEST | BattlePass?
At the last refresh, EdenMods | TEST | BattlePass recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for EdenMods | TEST | BattlePass?
Across seven days, player hours give EdenMods | TEST | BattlePass #15,404 globally and #2,589 in Europe, a top 69% position among ranked servers.
Wipe data
On EdenMods | TEST | BattlePass, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for EdenMods | TEST | BattlePass?
The force wipe is the only wipe at EdenMods | TEST | BattlePass, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 4 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Settings
Which rules and settings are recorded for EdenMods | TEST | BattlePass?
No gather rate is stated in the name of EdenMods | TEST | BattlePass. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has EdenMods | TEST | BattlePass loaded?
EdenMods | TEST | BattlePass runs a procedural map, which the game generates.
Tags
Where does EdenMods | TEST | BattlePass appear among the Rust Graphs lists and filters?
On Rust Graphs, EdenMods | TEST | BattlePass is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on EdenMods | TEST | BattlePass?
The game's server browser reads these tags from EdenMods | TEST | BattlePass: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to EdenMods | TEST | BattlePass?
In Rust, press F1 and type client.connect 176.9.136.112:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.