StatusLive Servers online11,636 Players40,778 Populated2,957 Wiped · 3 h89 Interval5 min Date28 OCT 2026

DWG RG-S15411Server sheetchecked 4d ago

[CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week

Offline EU 176.9.60.249:27246 checked 4d ago

monthly wipes moddedcarbonpve
Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,411top 69% · #2589 in EU
Last wipe25d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [CZ/SK] GameTeam | PvE + PvP Monuments |...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:41 UTC25d ago 2 – running 0
Fri 2 Oct, 08:39 UTC25d ago 2 – 0.3 days 0
Thu 1 Oct, 17:48 UTC FW26d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week, and is it up?

The current state of [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week is offline, with the last sighting 4 days 20 hours ago. 55 of 168 hours up over the last 7 full days, which is 33% of the time. First seen by Rust Graphs on 30 September 2026.

In which location is [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week hosted?

The EU tag is how [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 176.9.60.249:27246.

On which Rust version is [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week running?

Rust network protocol 2634 and build 167781 on Linux: that is what [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

[CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week is not responding at the latest refresh; the last record of it online is 4 days 20 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week hold?

The same seven-day player-hour count places [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week at #2,589 within Europe, #15,411 across all ranked servers and in the top 69% of them.

Wipe times

On [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

At [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 25 days 10 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

The name of [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

Size 4,000 with seed 365803582: that is the procedural map [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): The slot count is 30; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe are the tags [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week run?

The gameteam.cz hostname [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week publishes is not used by any other server we track.

Joining the server

What is the way to connect to [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

Enter client.connect 176.9.60.249:27246 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rust.gameteam.cz is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players The slot count is 30.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded