DWG RG-S15335Server sheetchecked 6d ago
[AU] OzRust.com Development
Offline OC 180.150.25.250:28014 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 22:50 UTC, in 7h. Its biweekly schedule tag · low confidence
Coming wipes
- 7hThu 29 Oct, 22:50 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 14d 7hThu 12 Nov, 22:50 UTC
- 28d 7hThu 26 Nov, 22:50 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 42d 7hThu 10 Dec, 22:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 22:50 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is [AU] OzRust.com Development online, and what uptime has been recorded?
Last seen 6 days 8 hours ago; right now [AU] OzRust.com Development is offline. 31 of 168 hours up over the last 7 full days, which is 18% of the time. On 4 October 2026 is when Rust Graphs first saw it.
In which location is [AU] OzRust.com Development hosted?
With its OC tag, [AU] OzRust.com Development lists itself in Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 180.150.25.250:28014.
What Rust version is recorded for [AU] OzRust.com Development?
Rust network protocol 2634 and build 167781 on Linux: that is what [AU] OzRust.com Development runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for [AU] OzRust.com Development?
The latest refresh records [AU] OzRust.com Development as offline, last seen 6 days 8 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for [AU] OzRust.com Development?
[AU] OzRust.com Development also measures #177 in Oceania on the same seven-day player-hour count, at #15,335 globally and in the top 69% of ranked servers.
Wipe data
What is recorded on [AU] OzRust.com Development on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on [AU] OzRust.com Development?
The prediction follows its tag, because too few wipes of [AU] OzRust.com Development are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 22:50 UTC. The world it runs now was made 13 days 16 hours ago. Its tags give a wipe schedule of one wipe every two weeks.
Rules and settings
Which settings does [AU] OzRust.com Development run, and what rules?
The name of [AU] OzRust.com Development records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for [AU] OzRust.com Development?
A procedural map, generated by the game, is what [AU] OzRust.com Development runs.
Lists and filters
On Rust Graphs, which lists and filters contain [AU] OzRust.com Development?
The Rust Graphs lists that carry [AU] OzRust.com Development are: Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
On [AU] OzRust.com Development, what is meant by each tag?
Tags published by [AU] OzRust.com Development, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): Slots: 150; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; OC (Oceania): In the server browser it appears under Oceania. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join [AU] OzRust.com Development?
Connect with client.connect 180.150.25.250:28014: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.