StatusLive Servers online11,855 Players81,723 Populated3,800 Wiped · 3 h365 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 9d ago

Hazma Rust #2 - Semi Vanilla 2x (Squad)

Offline 185.135.81.17:35006 checked 9d ago

2x biweekly wipes vanillamoddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe14d agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Hazma Rust #2 - Semi Vanilla 2x (Squad)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct13 Oct17 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap10.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 13d 17hThu 12 Nov, 08:40 UTC
  3. 27d 17hThu 26 Nov, 08:40 UTC
  4. 35d 3hThu 3 Dec, 19:00 UTCFW
  5. 41d 17hThu 10 Dec, 08:40 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:40 UTC14d ago 3 – running 0
Sun 4 Oct, 12:21 UTC25d ago 5 halved by day 4 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Hazma Rust #2 - Semi Vanilla 2x (Squad), and is it online now?

Last seen 9 days 18 hours ago; right now Hazma Rust #2 - Semi Vanilla 2x (Squad) is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 4 October 2026.

In which location is Hazma Rust #2 - Semi Vanilla 2x (Squad) hosted?

No region is published by Hazma Rust #2 - Semi Vanilla 2x (Squad). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.135.81.17:35006 is its address.

On which Rust version is Hazma Rust #2 - Semi Vanilla 2x (Squad) running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Hazma Rust #2 - Semi Vanilla 2x (Squad). Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

No response from Hazma Rust #2 - Semi Vanilla 2x (Squad); the server was last seen 9 days 18 hours ago.

Against other Rust servers, where is Hazma Rust #2 - Semi Vanilla 2x (Squad) placed?

Within the top 69% of all ranked servers: Hazma Rust #2 - Semi Vanilla 2x (Squad) at #15,326 for player hours, seven days recorded.

Wipe data

On Hazma Rust #2 - Semi Vanilla 2x (Squad), what does the data show for wipe day?

The recent wipes averaged a busiest count of 4 players. At 11 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 4 the crowd had fallen below half on the wipes where it did not hold.

On Hazma Rust #2 - Semi Vanilla 2x (Squad), when do wipes occur?

Its tag is followed for the prediction: too few of Hazma Rust #2 - Semi Vanilla 2x (Squad)'s wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 14 days 6 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

Which rules and settings are recorded for Hazma Rust #2 - Semi Vanilla 2x (Squad)?

The name records 2x gather for Hazma Rust #2 - Semi Vanilla 2x (Squad). No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Seed 897176852 and size 4,000 define the procedural map Hazma Rust #2 - Semi Vanilla 2x (Squad) generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Hazma Rust #2 - Semi Vanilla 2x (Squad)?

The Rust Graphs lists that carry Hazma Rust #2 - Semi Vanilla 2x (Squad) are: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Which meaning is attached to each tag on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Tags published by Hazma Rust #2 - Semi Vanilla 2x (Squad), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Hazma Rust #2 - Semi Vanilla 2x (Squad)?

In Rust, press F1 and type client.connect 185.135.81.17:35006 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players The slot count is 200.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded