StatusLive Servers online11,700 Players38,808 Populated2,943 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S9880Server sheetchecked 12m ago

CZ/EU PVE 4 fun

Online EU 185.180.2.43:28189 checked 12m ago

moddedoxidepve
Connect
Players now 0/ 30 0% full
7-day average0peak 1
Rank#9,880top 44% · #2257 in EU
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on CZ/EU PVE 4 fun
Fig. 2

Server performance

0510152003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:46 UTC FW27d ago 1 – running 0
Mon 28 Sep, 16:35 UTC30d ago 1 held half 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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114 / 2000
02
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9 / 100
03
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average
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04
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05
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is CZ/EU PVE 4 fun online, and what uptime has been recorded?

At this moment CZ/EU PVE 4 fun is online. Counted from its reported uptime, the last restart was about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is CZ/EU PVE 4 fun stable in the figures recorded?

The last 48 hours give an average of 20 server fps and a floor of 20. Counted at its highest: 33,914 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,702 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for CZ/EU PVE 4 fun?

In Europe CZ/EU PVE 4 fun lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.180.2.43:28189.

On which Rust version is CZ/EU PVE 4 fun running?

Rust network protocol 2635 and build 168909 on Linux: that is what CZ/EU PVE 4 fun runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on CZ/EU PVE 4 fun?

0 of 30 slots on CZ/EU PVE 4 fun are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 06:00 UTC, at an average of 0 players.

In the rankings, which position does CZ/EU PVE 4 fun hold?

The same seven-day player-hour count places CZ/EU PVE 4 fun at #2,257 within Europe, #9,880 across all ranked servers and in the top 44% of them.

Schedules

What happens on CZ/EU PVE 4 fun on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for CZ/EU PVE 4 fun?

Too few wipes are on record for CZ/EU PVE 4 fun to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 6 hours ago.

Rules and settings

Which settings does CZ/EU PVE 4 fun run, and what rules?

The name of CZ/EU PVE 4 fun records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is CZ/EU PVE 4 fun played?

Size 2,500 with seed 1526409129: that is the procedural map CZ/EU PVE 4 fun runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain CZ/EU PVE 4 fun?

On Rust Graphs, CZ/EU PVE 4 fun is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on CZ/EU PVE 4 fun?

Tags published by CZ/EU PVE 4 fun, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to CZ/EU PVE 4 fun?

Enter client.connect 185.180.2.43:28189 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players 30 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded