DWG RG-S8782Server sheetchecked 13m ago
RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE
Online EU 185.180.2.45:28669 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 18:19 UTC18h ago | – | – | running | 0 |
| Thu 1 Oct, 16:28 UTC27d ago | 2 | halved by day 1 | 27.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE, and is it online now?
At this moment RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is online. Counted from its reported uptime, the last restart was about 5 hours ago. For the last 7 full days the record is 131 of 168 hours up, 78% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE stable in the figures recorded?
Average server fps over the last 48 hours is 20; the lowest was 20. Counted at its highest: 73,629 entities, buildings, deployables and the rest of the world included. 3,421 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?
The EU tag is how RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.180.2.45:28669.
On which Rust version is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE running?
Rust network protocol 2635 and build 167398 on Linux: that is what RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?
1 of 30 slots on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.
Against other Rust servers, where is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE placed?
The same seven-day player-hour count places RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE at #2,159 within Europe, #8,782 across all ranked servers and in the top 39% of them.
Wipe data
What happens on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?
The record of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 18 hours ago the current world was made.
Rules and settings
Which settings does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE run, and what rules?
The name of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE played?
Size 4,500 with seed 77541377: that is the procedural map RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Tags
On Rust Graphs, which lists and filters contain RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?
On Rust Graphs, RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
On RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE, what is meant by each tag?
The game's server browser reads these tags from RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE joined?
In Rust, press F1 and type client.connect 185.180.2.45:28669 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2635,EU,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp30
ts8
v2635
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
