StatusLive Servers online11,597 Players34,396 Populated2,832 Wiped · 3 h64 Interval5 min Date28 OCT 2026

DWG RG-S15490Server sheetchecked 38d ago

DUST | Permacore World [beta test]

Offline NA 185.199.95.83:28015 checked 38d ago

monthly wipes moddedcarbonhardcore
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,490top 69% · #1585 in NA
Last wipe42d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DUST | Permacore World [beta test]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 15:32 UTC42d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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7 / 90
03
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4 / 400
04
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05
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06
Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 3 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is DUST | Permacore World [beta test], and is it online now?

The current state of DUST | Permacore World [beta test] is offline, with the last sighting 38 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for DUST | Permacore World [beta test]?

With its NA tag, DUST | Permacore World [beta test] lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.199.95.83:28015.

What Rust version is recorded for DUST | Permacore World [beta test]?

On Linux, DUST | Permacore World [beta test] runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on DUST | Permacore World [beta test]?

No response from DUST | Permacore World [beta test]; the server was last seen 38 days 8 hours ago.

What rank has been recorded for DUST | Permacore World [beta test]?

DUST | Permacore World [beta test] also measures #1,585 in North America on the same seven-day player-hour count, at #15,490 globally and in the top 69% of ranked servers.

Wipe data

What happens on DUST | Permacore World [beta test] on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 31 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for DUST | Permacore World [beta test]?

Once a month, with the force wipe, is when DUST | Permacore World [beta test] wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 42 days 13 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on DUST | Permacore World [beta test]?

No gather rate is stated in the name of DUST | Permacore World [beta test]. No limit is published beyond the default: 8 players per group. It runs the hardcore game mode, The hardest of Facepunch's modes. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is DUST | Permacore World [beta test] played?

Generated by the game and procedural, the map measures 3,500 on DUST | Permacore World [beta test].

Lists and filters

On Rust Graphs, which lists and filters contain DUST | Permacore World [beta test]?

These Rust Graphs lists include DUST | Permacore World [beta test]: Modded Rust servers, Rust roleplay servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On DUST | Permacore World [beta test], what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^h (Hardcore): The hardcore mode set by Facepunch has fewer helpers and harsher survival; ^r (Roleplay): The server type is roleplay; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The server browser lists it under North America are the tags DUST | Permacore World [beta test] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join DUST | Permacore World [beta test]?

Enter client.connect 185.199.95.83:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/4TbKYntTZd is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,^h,^r,NA,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^h
Hardcore The hardcore mode set by Facepunch has fewer helpers and harsher survival.

Gameplay

^r
Roleplay The server type is roleplay.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded