StatusLive Servers online11,898 Players102,212 Populated3,932 Wiped · 3 h403 Interval5 min Date29 OCT 2026

DWG RG-S0325Server sheetchecked 10m ago

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.134:20000 checked 10m ago

2x trio weekly wipes moddedoxide
Connect
Players now 151/ 180 84% full
7-day average55peak 234
Rank#325top 1%
Last wipe3d agoweekly schedule
Next wipe3d 16hMon 2 Nov, 10:02 UTC
Fig. 1

Players

AveragePeak
010020030040018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Fig. 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #40 of the trio servers (top 6%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:02 UTC, in 3d 16h. Every Monday at 10:02 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak100players, last three wipes
crowd held20%else halves by day 4

Coming wipes

  1. 3d 16hMon 2 Nov, 10:02 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 10d 16hMon 9 Nov, 10:02 UTC
  4. 17d 16hMon 16 Nov, 10:02 UTC
  5. 24d 16hMon 23 Nov, 10:02 UTC
  6. 31d 16hMon 30 Nov, 10:02 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 38d 16hMon 7 Dec, 10:02 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 234, 32 hours in, with 45 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:02 UTC3d ago 234+45 queue – running 8
Mon 19 Oct, 10:01 UTC10d ago 38 halved by day 5 7 days 5
Mon 12 Oct, 10:02 UTC17d ago 28 halved by day 6 7 days 2
Mon 5 Oct, 10:02 UTC24d ago 66 halved by day 3 7 days 24
Mon 28 Sep, 10:01 UTC31d ago 51 held half 7 days 2
Mon 21 Sep, 10:01 UTC38d ago 55 halved by day 2 7 days 4
Mon 14 Sep, 10:02 UTC45d ago 52 halved by day 5 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 257 on average
26 / 500
02
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 225 on average
835 / 850
03
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 137 on average
108 / 350
04
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2EU · trio · 2x · weekly · 65 on average
26 / 200
05
[EU] Stevious 2x | Solo/Duo/Trio | 29/10EU · trio · 2x · weekly · 65 on average
395 / 390
06
Blood Rust - Yellow [trio, x2]EU · trio · 2x · weekly · 58 on average
11 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and is it up?

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий is up at this moment. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий perform, as measured?

48 server fps on average over the last 48 hours, and never under 48. Counted at its highest: 238,765 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,136 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Its name points to Europe, though Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.207.214.134:20000.

What Rust version is recorded for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

On Windows, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

At the last refresh, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий recorded 151 players across 180 slots. Averaged across seven days, the player count is 55, with a peak of 234. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 227 players.

Against other Rust servers, where is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий placed?

Player hours over seven days place Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #325, within the top 1% of ranked servers. Within the trio group it places #40.

Wipe times

What is recorded on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий on wipe day?

The recent wipes averaged a busiest count of 100 players. With 45 more waiting in the queue, the crowd on the latest wipe peaked 32 hours after the wipe. Half that peak was held until the next wipe in 20% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 4.

Which times and days are wipes plotted at on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Wipes at Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий take place every Monday at 10:02 UTC. Monday 2 November at 10:02 UTC is the date its next wipe is due. 3 days 7 hours ago the current world was made. The tags state a weekly wipe schedule.

Settings

Which settings does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий run, and what rules?

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий takes its gather rate from its name: 2x. Groups: 3 players maximum (trio). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a procedural map of size 4,000 with seed 1112022, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: ДЛЯ CЛAБЫX ПK.

Lists and filters

On Rust Graphs, which lists and filters contain Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

These Rust Graphs lists include Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий: Servers with a 2x gather rate, Europe servers, plotted, Modded Rust servers and Trio Rust servers, plotted live. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.

Which meaning is attached to each tag on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The game's server browser reads these tags from Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): Survival in standard Rust style; mp180 (Max players): Slots: 180; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; jp2 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes a magicrust.gg hostname. 35 other servers we track publish one too, so the same operator most likely runs them.

Connect

By what method do you join Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

In Rust, press F1 and type client.connect 185.207.214.134:20000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://magicrust.gg/serv11 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp180,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp180
Max players Slots: 180.
ts3
Group limit Teams hold no more than 3.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Other

jp2
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded