StatusLive Servers online11,866 Players94,541 Populated3,878 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S0194Server sheetchecked 12m ago

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.24:10000 checked 12m ago

2x trio weekly wipes moddedoxide
Connect
Players now 24/ 100 24% full
7-day average97peak 256
Rank#194top 0.9%
Last wipe6d agoweekly schedule
Next wipe18hFri 30 Oct, 10:01 UTC
Fig. 1

Players

AveragePeak
05010015020016:0000:0008:0017:0002:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Fig. 2

Server performance

02040608016:0000:0008:0017:0002:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.9% of all ranked servers, and #22 of the trio servers (top 4%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 18h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak242players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 18hFri 30 Oct, 10:01 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 7d 18hFri 6 Nov, 10:01 UTC
  4. 14d 18hFri 13 Nov, 10:01 UTC
  5. 21d 18hFri 20 Nov, 10:01 UTC
  6. 28d 18hFri 27 Nov, 10:01 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 35d 18hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 256+70 queue – running 17
Fri 16 Oct, 10:01 UTC13d ago 235+39 queue halved by day 3 7 days 9
Fri 9 Oct, 10:01 UTC20d ago 236+50 queue halved by day 3 7 days 14
Fri 2 Oct, 10:03 UTC27d ago 238+59 queue halved by day 4 7 days 20
Fri 25 Sep, 10:01 UTC34d ago 234+43 queue halved by day 3 7 days 7
Fri 18 Sep, 10:01 UTC41d ago 237+48 queue halved by day 4 7 days 26

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 256 on average
25 / 500
02
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 225 on average
842 / 850
03
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 136 on average
115 / 350
04
[EU] Stevious 2x | Solo/Duo/Trio | 29/10EU · trio · 2x · weekly · 68 on average
320 / 320
05
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2EU · trio · 2x · weekly · 65 on average
14 / 200
06
Blood Rust - Yellow [trio, x2]EU · trio · 2x · weekly · 58 on average
20 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and is it online now?

At this moment Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. About 4 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий show?

Average server fps over the last 48 hours is 48; the lowest was 48. Counted at its highest: 210,453 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,182 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Its name points to Europe, though Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.207.214.24:10000.

On which Rust version is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Current player count on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: 24, of 100 slots. The seven-day mean is 97 players; the peak over the same period is 256. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 137 players.

Against other Rust servers, where is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий placed?

Over the last seven days, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий records #194 for player hours: the top 0.9% of all ranked servers. #22 against other trio servers.

Wipe data

What happens on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий on the day of a wipe?

An average of 242 players was recorded at the busiest point of its recent wipes. With 70 more waiting in the queue, the crowd on the latest wipe peaked 25 hours after the wipe. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 3.

What wipe schedule has been recorded for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

every Friday at 10:01 UTC is how Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipes. On Friday 30 October at 10:01 UTC its next wipe is due. The current world has been in use since 6 days 5 hours ago. A wipe every week is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий takes its gather rate from its name: 2x. Groups: 3 players maximum (trio). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Size 4,000 with seed 1337: that is the procedural map Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: BAЙП ЧEPEЗ 19 Ч..

Filters

On Rust Graphs, which lists and filters contain Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

On Rust Graphs, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted, Modded Rust servers and Trio Rust servers, plotted live. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

On Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, what is meant by each tag?

The game's server browser reads these tags from Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp1 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

The same operator most likely runs Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий and 35 other servers we track, since all publish a magicrust.gg hostname.

Connect

How is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий joined?

In Rust, press F1 and type client.connect 185.207.214.24:10000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://magicrust.gg/serv4.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts3
Group limit Team size is capped at 3.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp1
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded