StatusLive Servers online11,649 Players46,030 Populated3,128 Wiped · 3 h109 Interval5 min Date29 OCT 2026

DWG RG-S13191Server sheetchecked 24d ago

TEST

Offline 185.30.229.67:28015 checked 24d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,191top 58%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct7 Oct11 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:14 UTC24d ago 2 – running 0
Sat 3 Oct, 17:41 UTC25d ago 2 – 0.8 days 1
Fri 2 Oct, 15:15 UTC26d ago 2 – 1.1 days 0
Tue 29 Sep, 17:13 UTC29d ago 2 held half 2.9 days 0
Fri 25 Sep, 23:03 UTC33d ago 2 held half 3.8 days 0
Mon 14 Sep, 18:55 UTC44d ago 2 held half 11.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average
1 / 50
02
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average
17 / 400
03
[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average
13 / 400
04
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average
1 / 120
05
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average
1 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is TEST online, and what uptime has been recorded?

Last seen 24 days 18 hours ago; right now TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is TEST hosted?

No region is published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.30.229.67:28015.

What Rust version is recorded for TEST?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on TEST. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on TEST?

The latest refresh records TEST as offline, last seen 24 days 18 hours ago.

In the rankings, which position does TEST hold?

Player hours over seven days place TEST at #13,191, within the top 58% of ranked servers.

Wipe data

What is recorded on TEST on wipe day?

The recent wipes averaged a busiest count of 2 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On TEST, when do wipes occur?

No next wipe can be predicted for TEST: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 20 hours ago the current world was made.

Settings

Which settings does TEST run, and what rules?

Gather rate for TEST: not stated in the name. No limit is published beyond the default: 8 players per group. primitive, no guns: bows, spears and melee, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for TEST?

A procedural map, generated by the game, is what TEST runs.

Tags

On Rust Graphs, which lists and filters contain TEST?

On Rust Graphs, TEST is placed in these lists: Modded Rust servers and Primitive Rust servers, drawn as graphs. On the server list, these filters bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on TEST?

gmprimitive (Game mode): Bows, spears and melee are the only weapons; guns are absent in primitive; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags TEST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join TEST?

Enter client.connect 185.30.229.67:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitive
Game mode Bows, spears and melee are the only weapons; guns are absent in primitive.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build 166586 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded