DWG RG-S13191Server sheetchecked 24d ago
TEST
Offline 185.30.229.67:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:14 UTC24d ago | 2 | – | running | 0 |
| Sat 3 Oct, 17:41 UTC25d ago | 2 | – | 0.8 days | 1 |
| Fri 2 Oct, 15:15 UTC26d ago | 2 | – | 1.1 days | 0 |
| Tue 29 Sep, 17:13 UTC29d ago | 2 | held half | 2.9 days | 0 |
| Fri 25 Sep, 23:03 UTC33d ago | 2 | held half | 3.8 days | 0 |
| Mon 14 Sep, 18:55 UTC44d ago | 2 | held half | 11.2 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is TEST online, and what uptime has been recorded?
Last seen 24 days 18 hours ago; right now TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is TEST hosted?
No region is published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.30.229.67:28015.
What Rust version is recorded for TEST?
The platform is Windows and the version is Rust network protocol 2634 and build 166586 on TEST. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on TEST?
The latest refresh records TEST as offline, last seen 24 days 18 hours ago.
In the rankings, which position does TEST hold?
Player hours over seven days place TEST at #13,191, within the top 58% of ranked servers.
Wipe data
What is recorded on TEST on wipe day?
The recent wipes averaged a busiest count of 2 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On TEST, when do wipes occur?
No next wipe can be predicted for TEST: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 20 hours ago the current world was made.
Settings
Which settings does TEST run, and what rules?
Gather rate for TEST: not stated in the name. No limit is published beyond the default: 8 players per group. primitive, no guns: bows, spears and melee, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for TEST?
A procedural map, generated by the game, is what TEST runs.
Tags
On Rust Graphs, which lists and filters contain TEST?
On Rust Graphs, TEST is placed in these lists: Modded Rust servers and Primitive Rust servers, drawn as graphs. On the server list, these filters bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on TEST?
gmprimitive (Game mode): Bows, spears and melee are the only weapons; guns are absent in primitive; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags TEST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join TEST?
Enter client.connect 185.30.229.67:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z
Game
gmprimitive
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.