StatusLive Servers online11,865 Players95,534 Populated3,881 Wiped · 3 h381 Interval5 min Date29 OCT 2026

DWG RG-S3409Server sheetchecked 10m ago

[EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |

Online 185.36.205.105:28115 checked 10m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 1/ 50 2% full
7-day average1peak 7
Rank#3,409top 15%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] [PVE] The Outpost | Vanilla | Monthly |...
Fig. 2

Server performance

01020304017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW27d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, and is it up?

[EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is up at this moment. About 6 days 19 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | perform, as measured?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 143,692 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,986 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | hosted?

Europe is where the name of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 185.36.205.105:28115.

What Rust version is recorded for [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

Current player count on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |: 1, of 50 slots. The seven-day mean is 1 players; the peak over the same period is 7. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 2 players.

Against other Rust servers, where is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | placed?

Over the last seven days, [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | records #3,409 for player hours: the top 15% of all ranked servers.

Wipe data

On [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, what does the data show for wipe day?

An average of 8 players was recorded at the busiest point of its recent wipes. At 18 hours after the latest wipe the crowd was at its peak.

On [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, when do wipes occur?

Once a month, with the force wipe, is when [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 21 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

The name of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | played?

Size 4,500 with seed 1722427781: that is the procedural map [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | appear among the Rust Graphs lists and filters?

On Rust Graphs, [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

The game's server browser reads these tags from [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

Connect with client.connect 185.36.205.105:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://the-outpost.tebex.io/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded