StatusLive Servers online11,800 Players73,970 Populated3,706 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S15303Server sheetchecked 22d ago

Builder's Paradise - Production Support (prod-clone)

Offline 187.15.153.103:28515 checked 22d ago

moddedcarbonpve
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,303top 68%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Builder's Paradise - Production Support (prod-clone)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Builder's Paradise - Production Support (prod-clone) online, and what uptime has been recorded?

Builder's Paradise - Production Support (prod-clone) is offline at this moment; 22 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 5 October 2026 is when Rust Graphs first saw it.

In which location is Builder's Paradise - Production Support (prod-clone) hosted?

No region is published by Builder's Paradise - Production Support (prod-clone). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 187.15.153.103:28515 is its address.

What Rust version is recorded for Builder's Paradise - Production Support (prod-clone)?

Rust network protocol 2634 and build 166652 on Windows: that is what Builder's Paradise - Production Support (prod-clone) runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Builder's Paradise - Production Support (prod-clone)?

No response from Builder's Paradise - Production Support (prod-clone); the server was last seen 22 days 22 hours ago.

Against other Rust servers, where is Builder's Paradise - Production Support (prod-clone) placed?

Within the top 68% of all ranked servers: Builder's Paradise - Production Support (prod-clone) at #15,303 for player hours, seven days recorded.

Wipe data

On Builder's Paradise - Production Support (prod-clone), when do wipes occur?

The record of Builder's Paradise - Production Support (prod-clone)'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 4 hours ago.

Rules and settings

Which rules and settings are recorded for Builder's Paradise - Production Support (prod-clone)?

No gather rate is stated in the name of Builder's Paradise - Production Support (prod-clone). Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain Builder's Paradise - Production Support (prod-clone)?

The Rust Graphs lists that carry Builder's Paradise - Production Support (prod-clone) are: Modded Rust servers, Rust build servers, plotted live, Rust creative servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Builder's Paradise - Production Support (prod-clone)?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^c (Creative): Build what you like without gathering, in sandbox mode; ^k (Build server): Here you can design and practise bases; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Builder's Paradise - Production Support (prod-clone) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Builder's Paradise - Production Support (prod-clone)?

In Rust, press F1 and type client.connect 187.15.153.103:28515 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.
^c
Creative Build what you like without gathering, in sandbox mode.
^k
Build server Here you can design and practise bases.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded