DWG RG-S15353Server sheetchecked 1d ago
Shabba
Offline EU 188.29.80.229:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Shabba, and is it up?
Last seen 45 hours ago; right now Shabba is offline. Counted from its reported uptime, the last restart was about 4 days 9 hours ago. 0 of 24 hours up over the last 1 full day, which is 0% of the time. On 27 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of Shabba show?
66 server fps on average over the last 48 hours, and never under 61. Counted at its highest: 128,460 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,979 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Shabba hosted?
In Europe Shabba lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 188.29.80.229:28015.
What Rust version is recorded for Shabba?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Shabba. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Shabba?
The latest refresh records Shabba as offline, last seen 45 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does Shabba hold?
The same seven-day player-hour count places Shabba at #2,568 within Europe, #15,353 across all ranked servers and in the top 69% of them.
Wipe data
On Shabba, when do wipes occur?
Shabba's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 3 hours ago the current world was made.
Rules and settings
Which settings does Shabba run, and what rules?
Gather rate for Shabba: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
What is the map for Shabba?
Size 4,500 with seed 1994412: that is the procedural map Shabba runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Shabba?
On Rust Graphs, Shabba is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Shabba?
gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe are the tags Shabba publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Shabba?
Enter client.connect 188.29.80.229:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
