StatusLive Servers online11,737 Players52,204 Populated3,347 Wiped · 3 h125 Interval5 min Date28 OCT 2026

DWG RG-S2715Server sheetchecked 9m ago

[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES

Online EU 192.121.44.107:28016 checked 9m ago

monthly wipes vanillamoddedoxidepvepremium
Connect
Players now 0/ 150 0% full
7-day average1peak 6
Rank#2,715top 12% · #1029 in EU
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES
Fig. 2

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW27d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, and is it online now?

Right now, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is recorded as online. The uptime it reports puts the last restart at about 19 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES show?

52 server fps on average over the last 48 hours, and never under 38. Counted at its highest: 119,310 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,095 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES hosted?

With its EU tag, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 192.121.44.107:28016 is its address.

What Rust version is recorded for [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

At the last refresh, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES recorded 0 players across 150 slots. The seven-day mean is 1 players; the peak over the same period is 6. The 48-hour peak falls at 13:00 UTC, averaging 2 players.

Against other Rust servers, where is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES placed?

The same seven-day player-hour count places [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES at #1,029 within Europe, #2,715 across all ranked servers and in the top 12% of them.

Wipe data

On [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, what does the data show for wipe day?

At their busiest, its recent wipes drew 8 players on average. At 46 hours after the latest wipe the crowd was at its peak.

On [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, when do wipes occur?

At [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 5 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which settings does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run, and what rules?

The name of [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

Seed 248679 and size 4,250 define the procedural map [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

On Rust Graphs, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is placed in these lists: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, what is meant by each tag?

Tags published by [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): Slots: 150; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): Player fights are off; the world supplies the danger; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

Connect with client.connect 192.121.44.107:28016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. The server admits players with Rust's premium status only. https://discord.com/invite/gxJm7Pv is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players Slots: 150.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^q
Premium The server admits players with Rust's premium status only.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded