StatusLive Servers online11,668 Players51,773 Populated3,164 Wiped · 3 h133 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 2h ago

Release smoke test: vanilla

Offline 194.147.90.150:28115 checked 2h ago

moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,335top 69%
No wipesresets17 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
0123419:0007:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Release smoke test: vanilla
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:09 UTC2h ago – – – 0
Thu 29 Oct, 07:04 UTC2h ago – – – 0
Wed 28 Oct, 07:09 UTC1d ago – – – 0
Tue 27 Oct, 19:09 UTC1d ago – – – 0
Tue 27 Oct, 07:09 UTC2d ago – – – 0
Mon 26 Oct, 19:09 UTC2d ago – – – 0
Mon 26 Oct, 19:04 UTC2d ago – – – 0
Mon 26 Oct, 07:09 UTC3d ago – – – 0
Sun 25 Oct, 19:09 UTC3d ago – – – 0
Sun 25 Oct, 19:04 UTC3d ago – – – 0
Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average
4 / 300
04
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0 / 40
05
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06
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Release smoke test: vanilla, and is it online now?

Last seen 2 hours ago; right now Release smoke test: vanilla is offline. 11 of 168 hours up over the last 7 full days, which is 7% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is Release smoke test: vanilla hosted?

There is no region published by Release smoke test: vanilla. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 194.147.90.150:28115 is its address.

What Rust version is recorded for Release smoke test: vanilla?

Rust network protocol 2635 and build 168909 on Linux: that is what Release smoke test: vanilla runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Release smoke test: vanilla?

The latest refresh records Release smoke test: vanilla as offline, last seen 2 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does Release smoke test: vanilla hold?

Over the last seven days, Release smoke test: vanilla records #15,335 for player hours: the top 69% of all ranked servers.

Wipe data

On Release smoke test: vanilla, when do wipes occur?

Release smoke test: vanilla keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Settings

What settings and rules apply on Release smoke test: vanilla?

Gather rate for Release smoke test: vanilla: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

Filters

Where does Release smoke test: vanilla appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Release smoke test: vanilla: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Release smoke test: vanilla?

Tags published by Release smoke test: vanilla, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; jp0 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Release smoke test: vanilla joined?

Enter client.connect 194.147.90.150:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players Slots: 200.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Other

jp0
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded