DWG RG-S15335Server sheetchecked 2h ago
Release smoke test: vanilla
Offline 194.147.90.150:28115 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:09 UTC2h ago | – | – | – | 0 |
| Thu 29 Oct, 07:04 UTC2h ago | – | – | – | 0 |
| Wed 28 Oct, 07:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 19:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 07:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:04 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 07:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:04 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:09 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:04 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 07:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 07:04 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:09 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:04 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 19:08 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 07:08 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 07:04 UTC8d ago | – | – | – | 0 |
Similar servers
Quick answers
Recorded details
How reliable is Release smoke test: vanilla, and is it online now?
Last seen 2 hours ago; right now Release smoke test: vanilla is offline. 11 of 168 hours up over the last 7 full days, which is 7% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Release smoke test: vanilla hosted?
There is no region published by Release smoke test: vanilla. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 194.147.90.150:28115 is its address.
What Rust version is recorded for Release smoke test: vanilla?
Rust network protocol 2635 and build 168909 on Linux: that is what Release smoke test: vanilla runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Release smoke test: vanilla?
The latest refresh records Release smoke test: vanilla as offline, last seen 2 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does Release smoke test: vanilla hold?
Over the last seven days, Release smoke test: vanilla records #15,335 for player hours: the top 69% of all ranked servers.
Wipe data
On Release smoke test: vanilla, when do wipes occur?
Release smoke test: vanilla keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.
Settings
What settings and rules apply on Release smoke test: vanilla?
Gather rate for Release smoke test: vanilla: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.
Filters
Where does Release smoke test: vanilla appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Release smoke test: vanilla: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on Release smoke test: vanilla?
Tags published by Release smoke test: vanilla, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; jp0 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Release smoke test: vanilla joined?
Enter client.connect 194.147.90.150:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp200,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.