StatusLive Servers online11,646 Players42,725 Populated3,027 Wiped · 3 h89 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 9m ago

Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles

Online EU · uk1 194.69.160.15:28087 checked 9m ago

moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,338top 69% · #2563 in EU
Last wipe68d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Hazmat Holiday | Chill PvE | zombies |...
Fig. 2

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles online, and what uptime has been recorded?

At this moment Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is online. About 68 days 18 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles stable in the figures recorded?

The last 48 hours give an average of 60 server fps and a floor of 60. Counted at its highest: 102,660 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,660 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

In Europe, Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles appears with the EU tag; the region code given is uk1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 194.69.160.15:28087 is its address.

What Rust version is recorded for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

Rust network protocol 2632 and build 161125 on Linux: that is what Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

At the last refresh, Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles placed?

Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles also measures #2,563 in Europe on the same seven-day player-hour count, at #15,338 globally and in the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

Too few wipes are on record for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 68 days 20 hours ago.

Settings

Which rules and settings are recorded for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

The name of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles played?

Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Lists and filters

Where does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles are: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

Tags published by Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): 161125 is the game build; ptrak (Networking): Standard network layer: RakNet; $ruk1 (Region code): Region code: uk1; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

Enter client.connect 194.69.160.15:28087 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2632,EU,^p,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Join only if your game is on protocol 2632.
cs161125
Build 161125 is the game build.
ptrak
Networking Standard network layer: RakNet.
$ruk1
Region code Region code: uk1.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded