DWG RG-S11190Server sheetchecked 11m ago
Darkn PVE
Online EU 195.3.223.102:25576 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:22 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Darkn PVE, and is it online now?
Right now, Darkn PVE is recorded as online. The uptime it reports puts the last restart at about 6 hours ago. 47 of 48 hours up over the last 2 full days, which is 98% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.
Is Darkn PVE stable in the figures recorded?
The last 48 hours give an average of 121 server fps and a floor of 103. Counted at its highest: 65,414 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,286 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Darkn PVE hosted?
The EU tag is how Darkn PVE lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 195.3.223.102:25576.
What Rust version is recorded for Darkn PVE?
Rust network protocol 2635 and build 168909 on Linux: that is what Darkn PVE runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Darkn PVE?
Current player count on Darkn PVE: 0, of 5 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 1 players.
Against other Rust servers, where is Darkn PVE placed?
The same seven-day player-hour count places Darkn PVE at #2,348 within Europe, #11,190 across all ranked servers and in the top 50% of them.
Wipe times
On Darkn PVE, when do wipes occur?
The record of Darkn PVE's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 hours ago.
Settings
Which settings does Darkn PVE run, and what rules?
No gather rate is stated in the name of Darkn PVE. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
Which map has Darkn PVE loaded?
Darkn PVE runs a procedural map of size 3,500 with seed 1807904685, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Darkn PVE appear among the Rust Graphs lists and filters?
On Rust Graphs, Darkn PVE is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On Darkn PVE, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe are the tags Darkn PVE publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Darkn PVE?
Connect with client.connect 195.3.223.102:25576: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
