StatusLive Servers online11,714 Players56,753 Populated3,283 Wiped · 3 h169 Interval5 min Date29 OCT 2026

DWG RG-S11190Server sheetchecked 11m ago

Darkn PVE

Online EU 195.3.223.102:25576 checked 11m ago

vanillamoddedoxidepve
Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#11,190top 50% · #2348 in EU
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75111:0020:0005:0014:0000:0009:00Wiped Wed 28 Oct, 09:22 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Darkn PVE
Fig. 2

Server performance

Server fpsWipe
05010015020011:0020:0005:0014:0000:0009:00Wiped Wed 28 Oct, 09:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:22 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
160 / 2000
02
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
48 / 100
03
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
30 / 200
04
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
24 / 200
05
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average
18 / 140
06
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average
19 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Darkn PVE, and is it online now?

Right now, Darkn PVE is recorded as online. The uptime it reports puts the last restart at about 6 hours ago. 47 of 48 hours up over the last 2 full days, which is 98% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

Is Darkn PVE stable in the figures recorded?

The last 48 hours give an average of 121 server fps and a floor of 103. Counted at its highest: 65,414 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,286 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Darkn PVE hosted?

The EU tag is how Darkn PVE lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 195.3.223.102:25576.

What Rust version is recorded for Darkn PVE?

Rust network protocol 2635 and build 168909 on Linux: that is what Darkn PVE runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Darkn PVE?

Current player count on Darkn PVE: 0, of 5 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 1 players.

Against other Rust servers, where is Darkn PVE placed?

The same seven-day player-hour count places Darkn PVE at #2,348 within Europe, #11,190 across all ranked servers and in the top 50% of them.

Wipe times

On Darkn PVE, when do wipes occur?

The record of Darkn PVE's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 hours ago.

Settings

Which settings does Darkn PVE run, and what rules?

No gather rate is stated in the name of Darkn PVE. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has Darkn PVE loaded?

Darkn PVE runs a procedural map of size 3,500 with seed 1807904685, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Darkn PVE appear among the Rust Graphs lists and filters?

On Rust Graphs, Darkn PVE is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Darkn PVE, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe are the tags Darkn PVE publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Darkn PVE?

Connect with client.connect 195.3.223.102:25576: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded