StatusLive Servers online11,597 Players34,587 Populated2,830 Wiped · 3 h59 Interval5 min Date28 OCT 2026

DWG RG-S15425Server sheetchecked 11m ago

Pookie's Playground PVP

Online 195.60.167.77:28015 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 300 0% full
7-day average0peak –
Rank#15,425top 69%
Last wipe26d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Pookie's Playground PVP
Fig. 2

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:01 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average
44 / 200
02 51 / 300
03
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
44 / 200
04
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average
1 / 200
05
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 36 on average
38 / 100
06
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
39 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Pookie's Playground PVP, and is it online now?

Right now, Pookie's Playground PVP is recorded as online. Counted from its reported uptime, the last restart was about 22 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Pookie's Playground PVP perform, as measured?

The last 48 hours give an average of 30 server fps and a floor of 17. Counted at its highest: 125,714 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,086 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Pookie's Playground PVP?

There is no region published by Pookie's Playground PVP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 195.60.167.77:28015.

What Rust version is recorded for Pookie's Playground PVP?

On Linux, Pookie's Playground PVP runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Pookie's Playground PVP?

0 of 300 slots on Pookie's Playground PVP are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for Pookie's Playground PVP?

Over the last seven days, Pookie's Playground PVP records #15,425 for player hours: the top 69% of all ranked servers.

Wipe times

What happens on Pookie's Playground PVP on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 15 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Pookie's Playground PVP?

The force wipe is the only wipe at Pookie's Playground PVP, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

What settings and rules apply on Pookie's Playground PVP?

Gather rate for Pookie's Playground PVP: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Pookie's Playground PVP?

Pookie's Playground PVP runs a procedural map of size 4,500 with seed 824135969, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Pookie's Playground PVP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Pookie's Playground PVP are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Pookie's Playground PVP, what is meant by each tag?

Tags published by Pookie's Playground PVP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): 300 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Pookie's Playground PVP?

Enter client.connect 195.60.167.77:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/CqYHrfvs.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players 300 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded