DWG RG-S15425Server sheetchecked 11m ago
Pookie's Playground PVP
Online 195.60.167.77:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Pookie's Playground PVP, and is it online now?
Right now, Pookie's Playground PVP is recorded as online. Counted from its reported uptime, the last restart was about 22 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Pookie's Playground PVP perform, as measured?
The last 48 hours give an average of 30 server fps and a floor of 17. Counted at its highest: 125,714 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,086 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Pookie's Playground PVP?
There is no region published by Pookie's Playground PVP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 195.60.167.77:28015.
What Rust version is recorded for Pookie's Playground PVP?
On Linux, Pookie's Playground PVP runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Pookie's Playground PVP?
0 of 300 slots on Pookie's Playground PVP are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for Pookie's Playground PVP?
Over the last seven days, Pookie's Playground PVP records #15,425 for player hours: the top 69% of all ranked servers.
Wipe times
What happens on Pookie's Playground PVP on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 15 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Pookie's Playground PVP?
The force wipe is the only wipe at Pookie's Playground PVP, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 7 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
What settings and rules apply on Pookie's Playground PVP?
Gather rate for Pookie's Playground PVP: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Pookie's Playground PVP?
Pookie's Playground PVP runs a procedural map of size 4,500 with seed 824135969, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Pookie's Playground PVP appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Pookie's Playground PVP are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Pookie's Playground PVP, what is meant by each tag?
Tags published by Pookie's Playground PVP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): 300 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Pookie's Playground PVP?
Enter client.connect 195.60.167.77:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/CqYHrfvs.
Server tags
Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp300
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.