StatusLive Servers online11,823 Players87,533 Populated3,986 Wiped · 3 h174 Interval5 min Date28 OCT 2026

DWG RG-S13596Server sheetchecked 12m ago

Pookie's Playground PVE! Monthly!

Online 195.60.167.77:29015 checked 12m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 300 0% full
7-day average0peak 1
Rank#13,596top 61%
Last wipe26d agomonthly schedule
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Pookie's Playground PVE! Monthly!
Fig. 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTCFW
  2. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
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04
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Pookie's Playground PVE! Monthly!, and is it online now?

Right now, Pookie's Playground PVE! Monthly! is recorded as online. About 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Pookie's Playground PVE! Monthly! perform, as measured?

The last 48 hours give an average of 60 server fps and a floor of 54. Counted at its highest: 126,405 entities, buildings, deployables and the rest of the world included. 4,372 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Pookie's Playground PVE! Monthly! hosted?

No region is published by Pookie's Playground PVE! Monthly!. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 195.60.167.77:29015 is its address.

On which Rust version is Pookie's Playground PVE! Monthly! running?

On Linux, Pookie's Playground PVE! Monthly! runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Pookie's Playground PVE! Monthly!?

0 of 300 slots on Pookie's Playground PVE! Monthly! are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Pookie's Playground PVE! Monthly! hold?

Player hours over seven days place Pookie's Playground PVE! Monthly! at #13,596, within the top 61% of ranked servers.

Schedules

On Pookie's Playground PVE! Monthly!, what does the data show for wipe day?

The recent wipes averaged a busiest count of 3 players. 1 hours after the latest wipe, the crowd peaked.

On Pookie's Playground PVE! Monthly!, when do wipes occur?

At Pookie's Playground PVE! Monthly! the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 19 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for Pookie's Playground PVE! Monthly!?

The name of Pookie's Playground PVE! Monthly! records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Pookie's Playground PVE! Monthly! loaded?

Seed 980438657 and size 4,500 define the procedural map Pookie's Playground PVE! Monthly! generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Pookie's Playground PVE! Monthly!?

The Rust Graphs lists that carry Pookie's Playground PVE! Monthly! are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Pookie's Playground PVE! Monthly!?

gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): The slot count is 300; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Pookie's Playground PVE! Monthly! publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Pookie's Playground PVE! Monthly!?

Enter client.connect 195.60.167.77:29015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/CqYHrfvs.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players The slot count is 300.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded