StatusLive Servers online11,637 Players32,155 Populated2,791 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S3118Server sheetchecked 8m ago

[PVE] [Survival] Russia

Online EU 195.9.103.74:28015 checked 8m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average1peak 6
Rank#3,118top 14% · #1165 in EU
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on [PVE] [Survival] Russia
Fig. 2

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:09 UTC27d ago 12 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [PVE] [Survival] Russia online, and what uptime has been recorded?

[PVE] [Survival] Russia is up at this moment. The uptime it reports puts the last restart at about 5 days 15 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [PVE] [Survival] Russia stable in the figures recorded?

The last 48 hours give an average of 41 server fps and a floor of 10. Counted at its highest: 167,426 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,417 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [PVE] [Survival] Russia?

With its EU tag, [PVE] [Survival] Russia lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 195.9.103.74:28015.

On which Rust version is [PVE] [Survival] Russia running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [PVE] [Survival] Russia. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for [PVE] [Survival] Russia?

Current player count on [PVE] [Survival] Russia: 0, of 50 slots. Averaged across seven days, the player count is 1, with a peak of 6. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 4 players.

What rank has been recorded for [PVE] [Survival] Russia?

The same seven-day player-hour count places [PVE] [Survival] Russia at #1,165 within Europe, #3,118 across all ranked servers and in the top 14% of them.

Wipe data

On [PVE] [Survival] Russia, what does the data show for wipe day?

An average of 12 players was recorded at the busiest point of its recent wipes. 27 hours after the latest wipe, the crowd peaked.

On [PVE] [Survival] Russia, when do wipes occur?

Once a month, with the force wipe, is when [PVE] [Survival] Russia wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 9 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for [PVE] [Survival] Russia?

The name of [PVE] [Survival] Russia records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is [PVE] [Survival] Russia played?

Size 5,000 with seed 981907749: that is the procedural map [PVE] [Survival] Russia runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [PVE] [Survival] Russia?

The Rust Graphs lists that carry [PVE] [Survival] Russia are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [PVE] [Survival] Russia, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe are the tags [PVE] [Survival] Russia publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is [PVE] [Survival] Russia joined?

In Rust, press F1 and type client.connect 195.9.103.74:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://gamemonitoring.ru/rust/servers/10459954 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded