StatusLive Servers online11,716 Players60,383 Populated3,374 Wiped · 3 h178 Interval5 min Date29 OCT 2026

DWG RG-S2133Server sheetchecked 9m ago

Misfit Island PVE

Online NA 198.73.57.142:28055 checked 9m ago

monthly wipes moddedcarbonpve
Connect
Players now 0/ 150 0% full
7-day average2peak 9
Rank#2,133top 10% · #336 in NA
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Misfit Island PVE
Fig. 2

Server performance

025507510012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:25 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average
16 / 200
02
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average
4 / 200
03
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
13 / 100
04
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average
57 / 100
05
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
3 / 150
06
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average
5 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Misfit Island PVE, and is it up?

Right now, Misfit Island PVE is recorded as online. About 5 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Misfit Island PVE stable in the figures recorded?

60 server fps on average over the last 48 hours, and never under 39. Counted at its highest: 260,980 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,167 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Misfit Island PVE hosted?

In North America Misfit Island PVE lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 198.73.57.142:28055 is its address.

What Rust version is recorded for Misfit Island PVE?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Misfit Island PVE. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Misfit Island PVE?

0 of 150 slots on Misfit Island PVE are taken at the latest refresh. Averaged across seven days, the player count is 2, with a peak of 9. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 4 players.

Against other Rust servers, where is Misfit Island PVE placed?

Misfit Island PVE also measures #336 in North America on the same seven-day player-hour count, at #2,133 globally and in the top 10% of ranked servers.

Wipe data

What is recorded on Misfit Island PVE on wipe day?

The recent wipes averaged a busiest count of 3 players. 24 hours after the latest wipe, the crowd peaked.

On Misfit Island PVE, when do wipes occur?

At Misfit Island PVE the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 15 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does Misfit Island PVE run, and what rules?

Gather rate for Misfit Island PVE: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Misfit Island PVE played?

Seed 1207337935 and size 6,000 define the procedural map Misfit Island PVE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Misfit Island PVE appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Misfit Island PVE: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Misfit Island PVE?

gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it appears under North America are the tags Misfit Island PVE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Misfit Island PVE joined?

Connect with client.connect 198.73.57.142:28055: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players Slots: 150.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded