StatusLive Servers online11,758 Players58,600 Populated3,466 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S4014Server sheetchecked 9m ago

Teddys Aimtrain

Online 199.47.146.210:28015 checked 9m ago

moddedoxide
Connect
Players now 2/ 40 5% full
7-day average1peak 4
Rank#4,014top 18%
No wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Teddys Aimtrain
Fig. 2

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct18 Oct23 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:33 UTC21h ago – – – 0
Wed 28 Oct, 01:20 UTC21h ago – – – 1
Sun 25 Oct, 02:36 UTC3d ago – – – 1
Sun 25 Oct, 02:20 UTC3d ago – – – 1
Sat 24 Oct, 15:28 UTC4d ago – – – 2
Sat 24 Oct, 03:58 UTC4d ago – – – 1
Fri 23 Oct, 23:50 UTC4d ago – – – 1
Fri 23 Oct, 02:53 UTC5d ago – – – 0
Fri 23 Oct, 02:08 UTC5d ago – – – 1
Thu 22 Oct, 13:37 UTC6d ago – – – 1
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
US | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisNA · groups of 8+ · 382 on average
617 / 600
02
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisOC · groups of 8+ · 54 on average
9 / 50
03
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisEU · groups of 28+ · monthly · 1,285 on average
1384 / 1700
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Teddys Aimtrain online, and what uptime has been recorded?

Teddys Aimtrain is up at this moment. The uptime it reports puts the last restart at about 11 hours ago. 148 of 168 hours up over the last 7 full days, which is 88% of the time. First seen by Rust Graphs on 1 October 2026.

How does Teddys Aimtrain perform, as measured?

60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 1,977 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,630 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Teddys Aimtrain hosted?

There is no region published by Teddys Aimtrain. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 199.47.146.210:28015.

On which Rust version is Teddys Aimtrain running?

Rust network protocol 2635 and build 168909 on Linux: that is what Teddys Aimtrain runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Teddys Aimtrain?

Current player count on Teddys Aimtrain: 2, of 40 slots. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 1 players.

Against other Rust servers, where is Teddys Aimtrain placed?

Within the top 18% of all ranked servers: Teddys Aimtrain at #4,014 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Teddys Aimtrain?

No wipe schedule is kept for Teddys Aimtrain. The world is replaced every few hours, and such resets are not wipes.

Rules and settings

Which rules and settings are recorded for Teddys Aimtrain?

The name of Teddys Aimtrain records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Teddys Aimtrain loaded?

Seed 1337 and size 6,000 define the procedural map Teddys Aimtrain generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Teddys Aimtrain?

These Rust Graphs lists include Teddys Aimtrain: Modded Rust servers and Rust aim training servers, listed live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Teddys Aimtrain?

The game's server browser reads these tags from Teddys Aimtrain: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Teddys Aimtrain?

Connect with client.connect 199.47.146.210:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://teddysaimtrain.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded