StatusLive Servers online11,829 Players74,965 Populated3,733 Wiped · 3 h252 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 9m ago

Dagobah Island | No Raids | XP | 50 Players

Online EU 207.180.234.46:28015 checked 9m ago

moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69% · #2555 in EU
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Dagobah Island | No Raids | XP | 50 Players
Fig. 2

Server performance

01020304015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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230 / 2000
02
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
57 / 100
03
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
48 / 200
04
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
36 / 200
05
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average
29 / 140
06
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average
21 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Dagobah Island | No Raids | XP | 50 Players, and is it up?

At this moment Dagobah Island | No Raids | XP | 50 Players is online. The uptime it reports puts the last restart at about 5 days 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 2 October 2026.

What does the recorded performance of Dagobah Island | No Raids | XP | 50 Players show?

23 server fps on average over the last 48 hours, and never under 9. Counted at its highest: 153,729 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,991 MB. Players feel low fps and a climbing entity count as lag.

In which location is Dagobah Island | No Raids | XP | 50 Players hosted?

With its EU tag, Dagobah Island | No Raids | XP | 50 Players lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 207.180.234.46:28015.

What Rust version is recorded for Dagobah Island | No Raids | XP | 50 Players?

The platform is Linux and the version is Rust network protocol 2634 and build 166586 on Dagobah Island | No Raids | XP | 50 Players. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Dagobah Island | No Raids | XP | 50 Players?

At the last refresh, Dagobah Island | No Raids | XP | 50 Players recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Dagobah Island | No Raids | XP | 50 Players?

Across seven days, player hours give Dagobah Island | No Raids | XP | 50 Players #15,335 globally and #2,555 in Europe, a top 69% position among ranked servers.

Schedules

What wipe schedule has been recorded for Dagobah Island | No Raids | XP | 50 Players?

Dagobah Island | No Raids | XP | 50 Players's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 4 hours ago.

Rules and settings

Which settings does Dagobah Island | No Raids | XP | 50 Players run, and what rules?

No gather rate is stated in the name of Dagobah Island | No Raids | XP | 50 Players. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Dagobah Island | No Raids | XP | 50 Players played?

Size 5,000 with seed 14312931: that is the procedural map Dagobah Island | No Raids | XP | 50 Players runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Dagobah Island | No Raids | XP | 50 Players?

These Rust Graphs lists include Dagobah Island | No Raids | XP | 50 Players: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

On Dagobah Island | No Raids | XP | 50 Players, what is meant by each tag?

Tags published by Dagobah Island | No Raids | XP | 50 Players, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Dagobah Island | No Raids | XP | 50 Players?

In Rust, press F1 and type client.connect 207.180.234.46:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded