DWG RG-S15335Server sheetchecked 9m ago
Dagobah Island | No Raids | XP | 50 Players
Online EU 207.180.234.46:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Dagobah Island | No Raids | XP | 50 Players, and is it up?
At this moment Dagobah Island | No Raids | XP | 50 Players is online. The uptime it reports puts the last restart at about 5 days 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 2 October 2026.
What does the recorded performance of Dagobah Island | No Raids | XP | 50 Players show?
23 server fps on average over the last 48 hours, and never under 9. Counted at its highest: 153,729 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,991 MB. Players feel low fps and a climbing entity count as lag.
In which location is Dagobah Island | No Raids | XP | 50 Players hosted?
With its EU tag, Dagobah Island | No Raids | XP | 50 Players lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 207.180.234.46:28015.
What Rust version is recorded for Dagobah Island | No Raids | XP | 50 Players?
The platform is Linux and the version is Rust network protocol 2634 and build 166586 on Dagobah Island | No Raids | XP | 50 Players. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Dagobah Island | No Raids | XP | 50 Players?
At the last refresh, Dagobah Island | No Raids | XP | 50 Players recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Dagobah Island | No Raids | XP | 50 Players?
Across seven days, player hours give Dagobah Island | No Raids | XP | 50 Players #15,335 globally and #2,555 in Europe, a top 69% position among ranked servers.
Schedules
What wipe schedule has been recorded for Dagobah Island | No Raids | XP | 50 Players?
Dagobah Island | No Raids | XP | 50 Players's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 4 hours ago.
Rules and settings
Which settings does Dagobah Island | No Raids | XP | 50 Players run, and what rules?
No gather rate is stated in the name of Dagobah Island | No Raids | XP | 50 Players. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Dagobah Island | No Raids | XP | 50 Players played?
Size 5,000 with seed 14312931: that is the procedural map Dagobah Island | No Raids | XP | 50 Players runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Dagobah Island | No Raids | XP | 50 Players?
These Rust Graphs lists include Dagobah Island | No Raids | XP | 50 Players: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
On Dagobah Island | No Raids | XP | 50 Players, what is meant by each tag?
Tags published by Dagobah Island | No Raids | XP | 50 Players, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Dagobah Island | No Raids | XP | 50 Players?
In Rust, press F1 and type client.connect 207.180.234.46:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,EU,^p,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.