StatusLive Servers online11,764 Players77,251 Populated3,704 Wiped · 3 h144 Interval5 min Date28 OCT 2026

DWG RG-S3780Server sheetchecked 9m ago

Cross-Eyed Squiggy's x100

Online 208.52.152.43:28115 checked 9m ago

100x quad weekly wipes moddedoxidepvesoftcore
Connect
Players now 1/ 100 1% full
7-day average1peak 5
Rank#3,780top 17%
Last wipe6d agoweekly schedule
Next wipe10hThu 29 Oct, 00:25 UTC
Fig. 1

Players

AveragePeak
0246815:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Cross-Eyed Squiggy's x100
Fig. 2

Server performance

01020304015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 17% of all ranked servers, and #243 of the quad servers (top 29%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 00:25 UTC, in 10h. Its weekly schedule tag · low confidence

usual gap4.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  1. 10hThu 29 Oct, 00:25 UTC
  2. 8d 4hThu 5 Nov, 19:00 UTCFW
  3. 14d 10hThu 12 Nov, 00:25 UTC
  4. 21d 10hThu 19 Nov, 00:25 UTC
  5. 28d 10hThu 26 Nov, 00:25 UTC
  6. 36d 4hThu 3 Dec, 19:00 UTCFW
  7. 42d 10hThu 10 Dec, 00:25 UTC

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:25 UTC6d ago 2 – running 0
Sat 17 Oct, 05:43 UTC11d ago 1 halved by day 2 4.8 days 0
Wed 7 Oct, 14:28 UTC20d ago 2 held half 9.6 days 1
Fri 2 Oct, 04:34 UTC26d ago 4 halved by day 4 5.4 days 0
Thu 1 Oct, 18:00 UTC FW26d ago 4 – 0.4 days 0
Thu 1 Oct, 01:06 UTC27d ago 4 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Cross-Eyed Squiggy's x100 online, and what uptime has been recorded?

At this moment Cross-Eyed Squiggy's x100 is online. Counted from its reported uptime, the last restart was about 4 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 30 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Cross-Eyed Squiggy's x100 show?

Average server fps over the last 48 hours is 18; the lowest was 5. Counted at its highest: 87,763 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,012 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Cross-Eyed Squiggy's x100?

There is no region published by Cross-Eyed Squiggy's x100. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 208.52.152.43:28115.

What Rust version is recorded for Cross-Eyed Squiggy's x100?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Cross-Eyed Squiggy's x100. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Cross-Eyed Squiggy's x100?

1 of 100 slots on Cross-Eyed Squiggy's x100 are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 5. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 5 players.

In the rankings, which position does Cross-Eyed Squiggy's x100 hold?

Player hours over seven days place Cross-Eyed Squiggy's x100 at #3,780, within the top 17% of ranked servers. Ranked #243 among quad servers.

Wipe times

On Cross-Eyed Squiggy's x100, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 5 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.

On Cross-Eyed Squiggy's x100, when do wipes occur?

Too few of Cross-Eyed Squiggy's x100's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Thursday 29 October at 00:25 UTC its next wipe is due. The world it runs now was made 6 days 13 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for Cross-Eyed Squiggy's x100?

Cross-Eyed Squiggy's x100 takes its gather rate from its name: 100x. 4 players per group at most (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Cross-Eyed Squiggy's x100 loaded?

Seed 8888 and size 3,500 define the procedural map Cross-Eyed Squiggy's x100 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Cross-Eyed Squiggy's x100?

The Rust Graphs lists that carry Cross-Eyed Squiggy's x100 are: Rust servers above 10x gather rate, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

On Cross-Eyed Squiggy's x100, what is meant by each tag?

The game's server browser reads these tags from Cross-Eyed Squiggy's x100: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^s (Softcore): On death you keep part of your inventory: Facepunch's easier mode; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Cross-Eyed Squiggy's x100?

Connect with client.connect 208.52.152.43:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp100
Max players The slot count is 100.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^s
Softcore On death you keep part of your inventory: Facepunch's easier mode.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded