StatusLive Servers online11,752 Players57,724 Populated3,422 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S3287Server sheetchecked 6m ago

[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]

Online NA 209.205.225.77:28016 checked 6m ago

5x monthly wipes moddedoxidepve
Connect
Players now 2/ 64 3% full
7-day average1peak 6
Rank#3,287top 15% · #540 in NA
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]
Fig. 2

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap11.5 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:33 UTC15d ago 7 – running 0
Thu 1 Oct, 18:20 UTC FW27d ago 8 held half 11.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], and is it online now?

[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is up at this moment. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] perform, as measured?

Average server fps over the last 48 hours is 77; the lowest was 60. Counted at its highest: 230,071 entities, buildings, deployables and the rest of the world included. 5,579 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] hosted?

In North America [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 209.205.225.77:28016 is its address.

On which Rust version is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] running?

Rust network protocol 2635 and build 168909 on Linux: that is what [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

At the last refresh, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] recorded 2 players across 64 slots. Averaged across seven days, the player count is 1, with a peak of 6. The 48-hour peak falls at 02:00 UTC, averaging 3 players.

Against other Rust servers, where is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] placed?

Across seven days, player hours give [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] #3,287 globally and #540 in North America, a top 15% position among ranked servers.

Wipe times

On [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], what does the data show for wipe day?

An average of 8 players was recorded at the busiest point of its recent wipes. At 18 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

At [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 4 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

5x gather is stated in the name of [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]. Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Size 6,000 with seed 10241: that is the procedural map [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] are: 5x Rust servers, by gather rate, Modded Rust servers, Rust build servers, plotted live, Rust creative servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

On [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp64 (Max players): 64 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^c (Creative): Build what you like: no gathering, sandbox style; ^k (Build server): Here you can design and practise bases; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America are the tags [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

The facewan.com hostname [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes is not used by any other server we track.

Connect

What is the way to connect to [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Enter client.connect 209.205.225.77:28016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://facewan.com.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^p,^m,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp64
Max players 64 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.
^c
Creative Build what you like: no gathering, sandbox style.
^k
Build server Here you can design and practise bases.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded