StatusLive Servers online11,680 Players38,014 Populated2,926 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S2452Server sheetchecked 13m ago

(GER/PVE) Mike's Spieleparadies

Online 212.232.18.83:28015 checked 13m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average2peak 8
Rank#2,452top 11%
Last wipe6d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246803:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on (GER/PVE) Mike's Spieleparadies
Fig. 2

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:02 UTC6d ago 8 – running 0
Thu 1 Oct, 18:05 UTC FW27d ago 12 halved by day 6 21 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is (GER/PVE) Mike's Spieleparadies online, and what uptime has been recorded?

Right now, (GER/PVE) Mike's Spieleparadies is recorded as online. About 54 minutes ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is (GER/PVE) Mike's Spieleparadies stable in the figures recorded?

135 server fps on average over the last 48 hours, and never under 94. Counted at its highest: 101,816 entities, buildings, deployables and the rest of the world included. 3,406 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is (GER/PVE) Mike's Spieleparadies hosted?

No region tag is published by (GER/PVE) Mike's Spieleparadies, but its name points to Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 212.232.18.83:28015 is its address.

On which Rust version is (GER/PVE) Mike's Spieleparadies running?

On Linux, (GER/PVE) Mike's Spieleparadies runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on (GER/PVE) Mike's Spieleparadies?

Current player count on (GER/PVE) Mike's Spieleparadies: 0, of 50 slots. The seven-day mean is 2 players; the peak over the same period is 8. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 3 players.

Against other Rust servers, where is (GER/PVE) Mike's Spieleparadies placed?

Player hours over seven days place (GER/PVE) Mike's Spieleparadies at #2,452, within the top 11% of ranked servers.

Schedules

On (GER/PVE) Mike's Spieleparadies, what does the data show for wipe day?

An average of 10 players was recorded at the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 6 the crowd had fallen below half on the wipes where it did not hold.

On (GER/PVE) Mike's Spieleparadies, when do wipes occur?

Once a month, with the force wipe, is when (GER/PVE) Mike's Spieleparadies wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 8 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for (GER/PVE) Mike's Spieleparadies?

No gather rate is stated in the name of (GER/PVE) Mike's Spieleparadies. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has (GER/PVE) Mike's Spieleparadies loaded?

Seed 1337 and size 4,096 define the procedural map (GER/PVE) Mike's Spieleparadies generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: 4kM1O45SLD2ER_ver22.

Filters

Where does (GER/PVE) Mike's Spieleparadies appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry (GER/PVE) Mike's Spieleparadies are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On (GER/PVE) Mike's Spieleparadies, what is meant by each tag?

The game's server browser reads these tags from (GER/PVE) Mike's Spieleparadies: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is (GER/PVE) Mike's Spieleparadies joined?

Enter client.connect 212.232.18.83:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/vrURyKGNYX.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded