StatusLive Servers online11,791 Players65,961 Populated3,606 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S15023Server sheetchecked 9m ago

[DE/EU] KRC-Rust | SOLO/DUO/TRIO

Online EU 213.136.81.34:28015 checked 9m ago

monthly wipes vanillamoddedcarbonpve
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,023top 68% · #2539 in EU
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on [DE/EU] KRC-Rust | SOLO/DUO/TRIO
Fig. 2

Server performance

025507510023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [DE/EU] KRC-Rust | SOLO/DUO/TRIO, and is it up?

Right now, [DE/EU] KRC-Rust | SOLO/DUO/TRIO is recorded as online. Counted from its reported uptime, the last restart was about 2 days 15 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [DE/EU] KRC-Rust | SOLO/DUO/TRIO perform, as measured?

56 server fps on average over the last 48 hours, and never under 8. Counted at its highest: 93,666 entities, buildings, deployables and the rest of the world included. 4,502 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [DE/EU] KRC-Rust | SOLO/DUO/TRIO?

In Europe [DE/EU] KRC-Rust | SOLO/DUO/TRIO lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 213.136.81.34:28015 is its address.

On which Rust version is [DE/EU] KRC-Rust | SOLO/DUO/TRIO running?

Rust network protocol 2635 and build 168909 on Linux: that is what [DE/EU] KRC-Rust | SOLO/DUO/TRIO runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [DE/EU] KRC-Rust | SOLO/DUO/TRIO?

Current player count on [DE/EU] KRC-Rust | SOLO/DUO/TRIO: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does [DE/EU] KRC-Rust | SOLO/DUO/TRIO hold?

[DE/EU] KRC-Rust | SOLO/DUO/TRIO also measures #2,539 in Europe on the same seven-day player-hour count, at #15,023 globally and in the top 68% of ranked servers.

Wipe times

What happens on [DE/EU] KRC-Rust | SOLO/DUO/TRIO on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. 26 hours after the latest wipe, the crowd peaked.

On [DE/EU] KRC-Rust | SOLO/DUO/TRIO, when do wipes occur?

At [DE/EU] KRC-Rust | SOLO/DUO/TRIO the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 3 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does [DE/EU] KRC-Rust | SOLO/DUO/TRIO run, and what rules?

The name of [DE/EU] KRC-Rust | SOLO/DUO/TRIO records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has [DE/EU] KRC-Rust | SOLO/DUO/TRIO loaded?

Seed 1015125801 and size 4,000 define the procedural map [DE/EU] KRC-Rust | SOLO/DUO/TRIO generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain [DE/EU] KRC-Rust | SOLO/DUO/TRIO?

On Rust Graphs, [DE/EU] KRC-Rust | SOLO/DUO/TRIO is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On [DE/EU] KRC-Rust | SOLO/DUO/TRIO, what is meant by each tag?

Tags published by [DE/EU] KRC-Rust | SOLO/DUO/TRIO, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is [DE/EU] KRC-Rust | SOLO/DUO/TRIO joined?

Enter client.connect 213.136.81.34:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://krc-gaming.de is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded