StatusLive Servers online11,701 Players54,561 Populated3,263 Wiped · 3 h144 Interval5 min Date29 OCT 2026

DWG RG-S15894Server sheetchecked 21d ago

HyperRaid 10x Solo/Duo/Trio/Quad

Offline NA 216.245.176.150:28015 checked 21d ago

10x quad biweekly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,894top 72% · #1543 in NA
Last wipe38d agobiweekly schedule
Next wipe3d 4hSun 1 Nov, 15:10 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on HyperRaid 10x Solo/Duo/Trio/Quad
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 15:10 UTC, in 3d 4h. Its biweekly schedule tag · low confidence

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 3d 4hSun 1 Nov, 15:10 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 17d 4hSun 15 Nov, 15:10 UTC
  4. 31d 4hSun 29 Nov, 15:10 UTC
  5. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 20 SepFri 18 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 15:10 UTC38d ago 2 – running 0
Fri 18 Sep, 00:57 UTC41d ago 2 halved by day 1 2.6 days 0
Mon 14 Sep, 09:02 UTC45d ago 2 held half 3.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is HyperRaid 10x Solo/Duo/Trio/Quad online, and what uptime has been recorded?

The current state of HyperRaid 10x Solo/Duo/Trio/Quad is offline, with the last sighting 21 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is HyperRaid 10x Solo/Duo/Trio/Quad hosted?

With its NA tag, HyperRaid 10x Solo/Duo/Trio/Quad lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 216.245.176.150:28015 is its address.

On which Rust version is HyperRaid 10x Solo/Duo/Trio/Quad running?

Rust network protocol 2633 and build 165217 on Windows: that is what HyperRaid 10x Solo/Duo/Trio/Quad runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for HyperRaid 10x Solo/Duo/Trio/Quad?

The latest refresh records HyperRaid 10x Solo/Duo/Trio/Quad as offline, last seen 21 days 2 hours ago.

What rank has been recorded for HyperRaid 10x Solo/Duo/Trio/Quad?

HyperRaid 10x Solo/Duo/Trio/Quad also measures #1,543 in North America on the same seven-day player-hour count, at #15,894 globally and in the top 72% of ranked servers. Ranked #632 among quad servers.

Schedules

On HyperRaid 10x Solo/Duo/Trio/Quad, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 27 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for HyperRaid 10x Solo/Duo/Trio/Quad?

The prediction follows its tag, because too few wipes of HyperRaid 10x Solo/Duo/Trio/Quad are on record to confirm the schedule. It is due to wipe next on Sunday 1 November at 15:10 UTC. The current world has been in use since 38 days 19 hours ago. The tags state a wipe schedule at two-week intervals.

Map and rules

Which settings does HyperRaid 10x Solo/Duo/Trio/Quad run, and what rules?

The name records 10x gather for HyperRaid 10x Solo/Duo/Trio/Quad. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is HyperRaid 10x Solo/Duo/Trio/Quad played?

Seed 648252 and size 3,500 define the procedural map HyperRaid 10x Solo/Duo/Trio/Quad generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does HyperRaid 10x Solo/Duo/Trio/Quad appear among the Rust Graphs lists and filters?

On Rust Graphs, HyperRaid 10x Solo/Duo/Trio/Quad is placed in these lists: 10x Rust servers, plotted, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 10x.

On HyperRaid 10x Solo/Duo/Trio/Quad, what is meant by each tag?

The game's server browser reads these tags from HyperRaid 10x Solo/Duo/Trio/Quad: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams hold no more than 4; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join HyperRaid 10x Solo/Duo/Trio/Quad?

Enter client.connect 216.245.176.150:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/DxgMMG3Tap is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,NA,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts4
Group limit Teams hold no more than 4.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded