DWG RG-S15491Server sheetchecked 36d ago
PrimeCraze ZombieTown PvE Zombies
Offline NA 216.245.177.60:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is PrimeCraze ZombieTown PvE Zombies online, and what uptime has been recorded?
The current state of PrimeCraze ZombieTown PvE Zombies is offline, with the last sighting 36 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is PrimeCraze ZombieTown PvE Zombies hosted?
The NA tag is how PrimeCraze ZombieTown PvE Zombies lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 216.245.177.60:28015.
What Rust version is recorded for PrimeCraze ZombieTown PvE Zombies?
On Windows, PrimeCraze ZombieTown PvE Zombies runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on PrimeCraze ZombieTown PvE Zombies?
No response from PrimeCraze ZombieTown PvE Zombies; the server was last seen 36 days 16 hours ago.
What rank has been recorded for PrimeCraze ZombieTown PvE Zombies?
The same seven-day player-hour count places PrimeCraze ZombieTown PvE Zombies at #1,586 within North America, #15,491 across all ranked servers and in the top 69% of them.
Schedules
What wipe schedule has been recorded for PrimeCraze ZombieTown PvE Zombies?
Estimated from the force wipe is when PrimeCraze ZombieTown PvE Zombies's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 55 days 14 hours ago. A wipe every month is the schedule its tags set out.
Map and rules
Which rules and settings are recorded for PrimeCraze ZombieTown PvE Zombies?
No gather rate is stated in the name of PrimeCraze ZombieTown PvE Zombies. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is PrimeCraze ZombieTown PvE Zombies played?
PrimeCraze ZombieTown PvE Zombies runs a procedural map of size 4,250 with seed 982227593, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain PrimeCraze ZombieTown PvE Zombies?
These Rust Graphs lists include PrimeCraze ZombieTown PvE Zombies: Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On PrimeCraze ZombieTown PvE Zombies, what is meant by each tag?
Tags published by PrimeCraze ZombieTown PvE Zombies, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join PrimeCraze ZombieTown PvE Zombies?
Enter client.connect 216.245.177.60:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://primecrazezt.com.
Server tags
Published as mp30,ptrak,$r?,v2633,^z,^y,^m,NA,^p,gmrust,cs165217,ts8
Game
gmrust
mp30
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.