StatusLive Servers online11,693 Players51,920 Populated3,092 Wiped · 3 h107 Interval5 min Date30 OCT 2026

DWG RG-S1691Server sheetchecked 10m ago

Starlight After Dark | Halloween 2X |

Online 216.39.240.117:27500 checked 10m ago

2x vanillamoddedcarbon
Connect
Players now 63/ 90 70% full
7-day average3peak 79
Rank#1,691top 8%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
02040608003:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Starlight After Dark | Halloween 2X |
Fig. 2

Server performance

02040608003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct12 Oct16 Oct21 Oct25 Oct30 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 09:54 UTC10d ago 3 – running 1
Sun 18 Oct, 14:47 UTC11d ago 2 – 0.8 days 0
Sat 17 Oct, 12:40 UTC12d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Starlight After Dark | Halloween 2X |, and is it online now?

At this moment Starlight After Dark | Halloween 2X | is online. Counted from its reported uptime, the last restart was about 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 7 October 2026.

What does the recorded performance of Starlight After Dark | Halloween 2X | show?

The last 48 hours give an average of 80 server fps and a floor of 80. Counted at its highest: 93,738 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,073 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Starlight After Dark | Halloween 2X | hosted?

There is no region published by Starlight After Dark | Halloween 2X |. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 216.39.240.117:27500.

What Rust version is recorded for Starlight After Dark | Halloween 2X |?

Rust network protocol 2635 and build 168909 on Linux: that is what Starlight After Dark | Halloween 2X | runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Starlight After Dark | Halloween 2X |?

At the last refresh, Starlight After Dark | Halloween 2X | recorded 63 players across 90 slots. Averaged across seven days, the player count is 3, with a peak of 79. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 78 players.

What rank has been recorded for Starlight After Dark | Halloween 2X |?

Within the top 8% of all ranked servers: Starlight After Dark | Halloween 2X | at #1,691 for player hours, seven days recorded.

Schedules

What happens on Starlight After Dark | Halloween 2X | on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 34 hours after the latest wipe the crowd was at its peak.

On Starlight After Dark | Halloween 2X |, when do wipes occur?

No next wipe can be predicted for Starlight After Dark | Halloween 2X |: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 10 days 16 hours ago.

Map and rules

Which settings does Starlight After Dark | Halloween 2X | run, and what rules?

Starlight After Dark | Halloween 2X | takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has Starlight After Dark | Halloween 2X | loaded?

Size 3,500 with seed 116945: that is the procedural map Starlight After Dark | Halloween 2X | runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Starlight After Dark.

Tags

Where does Starlight After Dark | Halloween 2X | appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Starlight After Dark | Halloween 2X | are: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x; Players now: At least 50.

On Starlight After Dark | Halloween 2X |, what is meant by each tag?

The game's server browser reads these tags from Starlight After Dark | Halloween 2X |: gmrust (Game mode): Standard survival, as Rust plays; mp90 (Max players): Slots: 90; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of Starlight After Dark | Halloween 2X |?

The same operator most likely runs Starlight After Dark | Halloween 2X | and 11 other servers we track, since all publish a rfgam.ing hostname.

How to join

What is the way to connect to Starlight After Dark | Halloween 2X |?

In Rust, press F1 and type client.connect 216.39.240.117:27500 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/dtsEQ95Zb.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp90,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp90
Max players Slots: 90.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded