DWG RG-S11883Server sheetchecked 9m ago
Royal Family Gaming | Event/Dev|F1 Spawn|Staging|
Online 64.40.8.117:28054 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:01 UTC7h ago | – | – | running | 0 |
| Sun 27 Sep, 19:07 UTC31d ago | 1 | – | – | 0 |
| Sat 26 Sep, 20:07 UTC32d ago | 1 | – | 1 days | 0 |
| Thu 24 Sep, 14:55 UTC35d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, and is it online now?
At this moment Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is online. Counted from its reported uptime, the last restart was about 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| perform, as measured?
60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 107,000 entities, buildings, deployables and the rest of the world included. 3,005 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| hosted?
No region is published by Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 64.40.8.117:28054.
On which Rust version is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| running?
Rust network protocol 2636 and build 169627 on Linux: that is what Royal Family Gaming | Event/Dev|F1 Spawn|Staging| runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Current player count on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 0 players.
Against other Rust servers, where is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| placed?
Player hours over seven days place Royal Family Gaming | Event/Dev|F1 Spawn|Staging| at #11,883, within the top 53% of ranked servers.
Wipe times
On Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
On Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, when do wipes occur?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 7 hours ago.
Rules and settings
Which rules and settings are recorded for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The name of Royal Family Gaming | Event/Dev|F1 Spawn|Staging| records no gather rate. 12 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
Which map has Royal Family Gaming | Event/Dev|F1 Spawn|Staging| loaded?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| runs a procedural map of size 3,800 with seed 285119, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Royal Family Gaming FPS+.
Tags
On Rust Graphs, which lists and filters contain Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
These Rust Graphs lists include Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts12 (Group limit): Teams hold no more than 12; v2636 (Protocol): To join, your game must be on protocol 2636; cs169627 (Build): Build: 169627; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Royal Family Gaming | Event/Dev|F1 Spawn|Staging| publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Which operator runs Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The same operator most likely runs Royal Family Gaming | Event/Dev|F1 Spawn|Staging| and 11 other servers we track, since all publish a rfgam.ing hostname.
How to join
By what method do you join Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
In Rust, press F1 and type client.connect 64.40.8.117:28054 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2636,^z,^y,^v,gmrust,cs169627,ts12
Game
gmrust
mp50
ts12
v2636
cs169627
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.