StatusLive Servers online11,892 Players102,807 Populated3,961 Wiped · 3 h356 Interval5 min Date29 OCT 2026

DWG RG-S1554Server sheetchecked 10m ago

US RUST PVE - No Killing | No Raiding | No Upkeep

Online NA 216.39.240.25:28014 checked 10m ago

monthly wipes vanillamoddedcarbonpve
Connect
Players now 2/ 100 2% full
7-day average4peak 16
Rank#1,554top 7% · #234 in NA
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on US RUST PVE - No Killing | No Raiding | No Upkeep
Fig. 2

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak35players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 35, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:26 UTC FW27d ago 35 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is US RUST PVE - No Killing | No Raiding | No Upkeep, and is it online now?

At this moment US RUST PVE - No Killing | No Raiding | No Upkeep is online. The uptime it reports puts the last restart at about 5 hours ago. 164 of 168 hours up over the last 7 full days, which is 98% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does US RUST PVE - No Killing | No Raiding | No Upkeep perform, as measured?

The last 48 hours give an average of 30 server fps and a floor of 26. Counted at its highest: 251,345 entities, buildings, deployables and the rest of the world included. 8,687 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for US RUST PVE - No Killing | No Raiding | No Upkeep?

The NA tag is how US RUST PVE - No Killing | No Raiding | No Upkeep lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 216.39.240.25:28014.

On which Rust version is US RUST PVE - No Killing | No Raiding | No Upkeep running?

Rust network protocol 2635 and build 168909 on Linux: that is what US RUST PVE - No Killing | No Raiding | No Upkeep runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on US RUST PVE - No Killing | No Raiding | No Upkeep?

Current player count on US RUST PVE - No Killing | No Raiding | No Upkeep: 2, of 100 slots. The seven-day mean is 4 players; the peak over the same period is 16. The 48-hour peak falls at 01:00 UTC, averaging 10 players.

In the rankings, which position does US RUST PVE - No Killing | No Raiding | No Upkeep hold?

The same seven-day player-hour count places US RUST PVE - No Killing | No Raiding | No Upkeep at #234 within North America, #1,554 across all ranked servers and in the top 7% of them.

Wipe times

On US RUST PVE - No Killing | No Raiding | No Upkeep, what does the data show for wipe day?

An average of 35 players was recorded at the busiest point of its recent wipes. 31 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for US RUST PVE - No Killing | No Raiding | No Upkeep?

Once a month, with the force wipe, is when US RUST PVE - No Killing | No Raiding | No Upkeep wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 23 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on US RUST PVE - No Killing | No Raiding | No Upkeep?

The name of US RUST PVE - No Killing | No Raiding | No Upkeep records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

What is the map for US RUST PVE - No Killing | No Raiding | No Upkeep?

Seed 2075292162 and size 4,500 define the procedural map US RUST PVE - No Killing | No Raiding | No Upkeep generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain US RUST PVE - No Killing | No Raiding | No Upkeep?

The Rust Graphs lists that carry US RUST PVE - No Killing | No Raiding | No Upkeep are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on US RUST PVE - No Killing | No Raiding | No Upkeep?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): In the server browser it appears under North America are the tags US RUST PVE - No Killing | No Raiding | No Upkeep publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is US RUST PVE - No Killing | No Raiding | No Upkeep joined?

Enter client.connect 216.39.240.25:28014 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://shop.rustpve.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded