StatusLive Servers online11,737 Players52,204 Populated3,347 Wiped · 3 h125 Interval5 min Date28 OCT 2026

DWG RG-S6946Server sheetchecked 6h ago

HEAVY RUST | HELLIS | TRAINING | ROOMS

Offline 217.60.240.248:29015 checked 6h ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#6,946top 31%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.511.5200:0008:0016:0000:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on HEAVY RUST | HELLIS | TRAINING | ROOMS
Fig. 2

Server performance

010020030040000:0008:0016:0000:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:15 UTC13h ago – – – 0
Tue 27 Oct, 16:19 UTC1d ago – – – 0
Tue 27 Oct, 08:37 UTC1d ago – – – 0
Sun 25 Oct, 18:09 UTC3d ago – – – 0
Sun 25 Oct, 13:49 UTC3d ago 3 – 1.8 days 1
Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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72 / 300
02
EU Hub 01EU · groups of 1000+ · 24 on average
19 / 3300
03
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200 / 50
04
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average
2 / 300
05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for HEAVY RUST | HELLIS | TRAINING | ROOMS, and is it up?

The current state of HEAVY RUST | HELLIS | TRAINING | ROOMS is offline, with the last sighting 6 hours ago. About 4 hours ago is when it last restarted, measured from the uptime it reports. 46 of 48 hours up over the last 2 full days, which is 96% of the time. On 25 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of HEAVY RUST | HELLIS | TRAINING | ROOMS show?

The last 48 hours give an average of 131 server fps and a floor of 99. Counted at its highest: 981 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,442 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for HEAVY RUST | HELLIS | TRAINING | ROOMS?

There is no region published by HEAVY RUST | HELLIS | TRAINING | ROOMS, and its region code is ger. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 217.60.240.248:29015 is its address.

On which Rust version is HEAVY RUST | HELLIS | TRAINING | ROOMS running?

The platform is Windows and the version is Rust network protocol 2570 and build 109107 on HEAVY RUST | HELLIS | TRAINING | ROOMS. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on HEAVY RUST | HELLIS | TRAINING | ROOMS?

The latest refresh records HEAVY RUST | HELLIS | TRAINING | ROOMS as offline, last seen 6 hours ago. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 13:00 UTC, averaging 2 players.

Against other Rust servers, where is HEAVY RUST | HELLIS | TRAINING | ROOMS placed?

Over the last seven days, HEAVY RUST | HELLIS | TRAINING | ROOMS records #6,946 for player hours: the top 31% of all ranked servers.

Wipe times

On HEAVY RUST | HELLIS | TRAINING | ROOMS, when do wipes occur?

None of the resets at HEAVY RUST | HELLIS | TRAINING | ROOMS, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Map and rules

Which settings does HEAVY RUST | HELLIS | TRAINING | ROOMS run, and what rules?

Gather rate for HEAVY RUST | HELLIS | TRAINING | ROOMS: not stated in the name. No group limit is published. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has HEAVY RUST | HELLIS | TRAINING | ROOMS loaded?

HEAVY RUST | HELLIS | TRAINING | ROOMS runs a procedural map of size 3,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Filters

Where does HEAVY RUST | HELLIS | TRAINING | ROOMS appear among the Rust Graphs lists and filters?

On Rust Graphs, HEAVY RUST | HELLIS | TRAINING | ROOMS is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

On HEAVY RUST | HELLIS | TRAINING | ROOMS, what is meant by each tag?

Tags published by HEAVY RUST | HELLIS | TRAINING | ROOMS, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; v2570 (Protocol): To join, your game must be on protocol 2570; cs109107 (Build): The game build is 109107; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): Region code: ger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join HEAVY RUST | HELLIS | TRAINING | ROOMS?

In Rust, press F1 and type client.connect 217.60.240.248:29015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rger,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
v2570
Protocol To join, your game must be on protocol 2570.
cs109107
Build The game build is 109107.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code Region code: ger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded