StatusLive Servers online11,701 Players46,298 Populated3,163 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S5665Server sheetchecked 12m ago

Boat Building | Admin Menu | F1 Items | MedioTesting Staging

Online 217.60.245.134:28035 checked 12m ago

moddedcarbonpve
Connect
Players now 3/ 50 6% full
7-day average0peak 3
Rank#5,665top 25%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123401:0010:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Boat Building | Admin Menu | F1 Items |...
Fig. 2

Server performance

020040060080001:0010:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 15

The first 48 hours of its last wipes

Mon 12 OctThu 24 SepThu 24 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:25 UTC17d ago 1 – running 0
Thu 24 Sep, 20:17 UTC34d ago 7 halved by day 15 17.2 days 4
Thu 24 Sep, 08:28 UTC34d ago 10 – 0.5 days 2
Tue 22 Sep, 20:56 UTC36d ago 10 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Boat Building | Admin Menu | F1 Items | MedioTesting Staging, and is it online now?

Boat Building | Admin Menu | F1 Items | MedioTesting Staging is up at this moment. About 15 minutes ago is when it last restarted, measured from the uptime it reports. 143 of 168 hours up over the last 7 full days, which is 85% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Boat Building | Admin Menu | F1 Items | MedioTesting Staging perform, as measured?

229 server fps on average over the last 48 hours, and never under 16. Counted at its highest: 131,000 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,563 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Boat Building | Admin Menu | F1 Items | MedioTesting Staging hosted?

No region is published by Boat Building | Admin Menu | F1 Items | MedioTesting Staging. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 217.60.245.134:28035.

What Rust version is recorded for Boat Building | Admin Menu | F1 Items | MedioTesting Staging?

The platform is Windows and the version is Rust network protocol 2635 and build 169587 on Boat Building | Admin Menu | F1 Items | MedioTesting Staging. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Boat Building | Admin Menu | F1 Items | MedioTesting Staging?

At the last refresh, Boat Building | Admin Menu | F1 Items | MedioTesting Staging recorded 3 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 3. The 48-hour peak falls at 03:00 UTC, averaging 2 players.

In the rankings, which position does Boat Building | Admin Menu | F1 Items | MedioTesting Staging hold?

Player hours over seven days place Boat Building | Admin Menu | F1 Items | MedioTesting Staging at #5,665, within the top 25% of ranked servers.

Wipe data

What happens on Boat Building | Admin Menu | F1 Items | MedioTesting Staging on the day of a wipe?

The recent wipes averaged a busiest count of 6 players. 12 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 15 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Boat Building | Admin Menu | F1 Items | MedioTesting Staging?

No next wipe can be predicted for Boat Building | Admin Menu | F1 Items | MedioTesting Staging: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 17 days ago.

Settings

What settings and rules apply on Boat Building | Admin Menu | F1 Items | MedioTesting Staging?

No gather rate is stated in the name of Boat Building | Admin Menu | F1 Items | MedioTesting Staging. No limit is published beyond the default: 8 players per group. build & creative, sandbox building, no gathering, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is off.

On which map is Boat Building | Admin Menu | F1 Items | MedioTesting Staging played?

Seed 99999 and size 4,500 define the procedural map Boat Building | Admin Menu | F1 Items | MedioTesting Staging generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: discord.gg/medio.

Filters

On Rust Graphs, which lists and filters contain Boat Building | Admin Menu | F1 Items | MedioTesting Staging?

These Rust Graphs lists include Boat Building | Admin Menu | F1 Items | MedioTesting Staging: Modded Rust servers, Rust build servers, plotted live, Rust creative servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

On Boat Building | Admin Menu | F1 Items | MedioTesting Staging, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs169587 (Build): Build: 169587; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^c (Creative): Build what you like without gathering, in sandbox mode; ^k (Build server): Design and practise bases here; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Boat Building | Admin Menu | F1 Items | MedioTesting Staging publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of Boat Building | Admin Menu | F1 Items | MedioTesting Staging?

A medio.cloud hostname is published by Boat Building | Admin Menu | F1 Items | MedioTesting Staging, as it is by 5 other servers we track; the same operator most likely runs them.

Joining the server

How is Boat Building | Admin Menu | F1 Items | MedioTesting Staging joined?

Enter client.connect 217.60.245.134:28035 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/hdUu4J4Jpg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^c,^k,^p,gmrust,cs169587,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs169587
Build Build: 169587.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^c
Creative Build what you like without gathering, in sandbox mode.
^k
Build server Design and practise bases here.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded