DWG RG-S10298Server sheetchecked 8m ago
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases
Online EU 23.111.240.211:28310 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, and is it up?
Right now, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is recorded as online. About 8 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases show?
Average server fps over the last 48 hours is 60; the lowest was 54. Counted at its highest: 93,327 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,796 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
In Europe [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 23.111.240.211:28310 is its address.
What Rust version is recorded for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Current player count on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: 1, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 17:00 UTC, averaging 0 players.
Against other Rust servers, where is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases placed?
Across seven days, player hours give [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases #10,298 globally and #2,281 in Europe, a top 46% position among ranked servers.
Wipe times
On [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, what does the data show for wipe day?
The recent wipes averaged a busiest count of 5 players. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
The force wipe is the only wipe at [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 15 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
Which settings does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run, and what rules?
No gather rate is stated in the name of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases loaded?
Size 4,500 with seed 524973656: that is the procedural map [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Hollandia.
Lists and filters
Where does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe are the tags [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases joined?
In Rust, press F1 and type client.connect 23.111.240.211:28310 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/eTfVDU7xPC.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.