DWG RG-S15351Server sheetchecked 2d ago
[EU] Hellvetia Testing
Offline 31.164.124.216:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 17:18 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is [EU] Hellvetia Testing, and is it online now?
The current state of [EU] Hellvetia Testing is offline, with the last sighting 2 days 14 hours ago. For the last 7 full days the record is 111 of 168 hours up, 66% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.
In which location is [EU] Hellvetia Testing hosted?
Europe is where the name of [EU] Hellvetia Testing points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 31.164.124.216:28015 is its address.
What Rust version is recorded for [EU] Hellvetia Testing?
On Windows, [EU] Hellvetia Testing runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on [EU] Hellvetia Testing?
[EU] Hellvetia Testing is not responding at the latest refresh; the last record of it online is 2 days 14 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is [EU] Hellvetia Testing placed?
Player hours over seven days place [EU] Hellvetia Testing at #15,351, within the top 69% of ranked servers.
Schedules
What happens on [EU] Hellvetia Testing on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak.
On [EU] Hellvetia Testing, when do wipes occur?
The record of [EU] Hellvetia Testing's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 10 days 10 hours ago the current world was made.
Map and rules
What settings and rules apply on [EU] Hellvetia Testing?
No gather rate is stated in the name of [EU] Hellvetia Testing. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for [EU] Hellvetia Testing?
Size 3,500 with seed 1573025114: that is the procedural map [EU] Hellvetia Testing runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does [EU] Hellvetia Testing appear among the Rust Graphs lists and filters?
On Rust Graphs, [EU] Hellvetia Testing is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on [EU] Hellvetia Testing?
gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags [EU] Hellvetia Testing publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to [EU] Hellvetia Testing?
Connect with client.connect 31.164.124.216:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.