DWG RG-S15344Server sheetchecked 7d ago
Savage's Primrust - LOCAL TEST
Offline 35.132.96.40:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 23:14 UTC7d ago | 0 | – | running | 0 |
| Mon 19 Oct, 20:43 UTC10d ago | 1 | halved by day 1 | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Savage's Primrust - LOCAL TEST online, and what uptime has been recorded?
Savage's Primrust - LOCAL TEST is offline at this moment; 7 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 26 September 2026.
What location is recorded for Savage's Primrust - LOCAL TEST?
There is no region published by Savage's Primrust - LOCAL TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 35.132.96.40:28015.
What Rust version is recorded for Savage's Primrust - LOCAL TEST?
Rust network protocol 2634 and build 167781 on Windows: that is what Savage's Primrust - LOCAL TEST runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Savage's Primrust - LOCAL TEST?
No response from Savage's Primrust - LOCAL TEST; the server was last seen 7 days 23 hours ago.
What rank has been recorded for Savage's Primrust - LOCAL TEST?
Player hours over seven days place Savage's Primrust - LOCAL TEST at #15,344, within the top 69% of ranked servers.
Wipe data
On Savage's Primrust - LOCAL TEST, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
What wipe schedule has been recorded for Savage's Primrust - LOCAL TEST?
The record of Savage's Primrust - LOCAL TEST's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 7 days 23 hours ago the current world was made.
Map and rules
Which settings does Savage's Primrust - LOCAL TEST run, and what rules?
The name of Savage's Primrust - LOCAL TEST records no gather rate. No limit is published beyond the default: 8 players per group. primitive, no guns: bows, spears and melee, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Which map has Savage's Primrust - LOCAL TEST loaded?
A procedural map, generated by the game, is what Savage's Primrust - LOCAL TEST runs.
Filters
Where does Savage's Primrust - LOCAL TEST appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Savage's Primrust - LOCAL TEST are: Modded Rust servers and Primitive Rust servers, drawn as graphs. On the server list, these filters bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Savage's Primrust - LOCAL TEST?
Tags published by Savage's Primrust - LOCAL TEST, and read by the game's server browser: gmprimitive (Game mode): Bows, spears and melee are the only weapons; guns are absent in primitive; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Savage's Primrust - LOCAL TEST joined?
Enter client.connect 35.132.96.40:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^z,^y
Game
gmprimitive
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.