DWG RG-S15268Server sheetchecked 12m ago
Annoying Orange Roleplay
Online 37.10.124.176:21000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Annoying Orange Roleplay, and is it up?
Annoying Orange Roleplay is up at this moment. About 13 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Annoying Orange Roleplay perform, as measured?
Average server fps over the last 48 hours is 10; the lowest was 10. Counted at its highest: 92,679 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,508 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Annoying Orange Roleplay hosted?
No region is published by Annoying Orange Roleplay. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 37.10.124.176:21000.
What Rust version is recorded for Annoying Orange Roleplay?
On Windows, Annoying Orange Roleplay runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Annoying Orange Roleplay?
Current player count on Annoying Orange Roleplay: 0, of 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Annoying Orange Roleplay placed?
Over the last seven days, Annoying Orange Roleplay records #15,268 for player hours: the top 68% of all ranked servers. Within the quad group it places #615.
Schedules
On Annoying Orange Roleplay, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Annoying Orange Roleplay?
At Annoying Orange Roleplay the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 28 days 3 hours ago.
Rules and settings
Which settings does Annoying Orange Roleplay run, and what rules?
No gather rate is stated in the name of Annoying Orange Roleplay. A group tops out at 4 players (quad). It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Annoying Orange Roleplay loaded?
Annoying Orange Roleplay runs a procedural map of size 4,000 with seed 6738, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Annoying Orange Roleplay?
On Rust Graphs, Annoying Orange Roleplay is placed in these lists: Modded Rust servers and Rust roleplay servers. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meaning is attached to each tag on Annoying Orange Roleplay?
gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): 50 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Annoying Orange Roleplay publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Annoying Orange Roleplay?
Enter client.connect 37.10.124.176:21000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp50
ts4
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
