StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S1662Server sheetchecked 11m ago

Pve|TimeOut|Easy|Skill|Skin

Online 37.192.174.169:28015 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now 1/ 100 1% full
7-day average3peak 11
Rank#1,662top 7%
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Pve|TimeOut|Easy|Skill|Skin
Fig. 2

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:24 UTC FW27d ago 21 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Pve|TimeOut|Easy|Skill|Skin, and is it online now?

At this moment Pve|TimeOut|Easy|Skill|Skin is online. Counted from its reported uptime, the last restart was about 19 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Pve|TimeOut|Easy|Skill|Skin stable in the figures recorded?

65 server fps on average over the last 48 hours, and never under 58. Counted at its highest: 176,885 entities, buildings, deployables and the rest of the world included. 4,579 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Pve|TimeOut|Easy|Skill|Skin hosted?

A region is not published by Pve|TimeOut|Easy|Skill|Skin. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 37.192.174.169:28015.

On which Rust version is Pve|TimeOut|Easy|Skill|Skin running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Pve|TimeOut|Easy|Skill|Skin. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Pve|TimeOut|Easy|Skill|Skin?

Current player count on Pve|TimeOut|Easy|Skill|Skin: 1, of 100 slots. The seven-day mean is 3 players; the peak over the same period is 11. The 48-hour peak falls at 13:00 UTC, averaging 10 players.

In the rankings, which position does Pve|TimeOut|Easy|Skill|Skin hold?

Within the top 7% of all ranked servers: Pve|TimeOut|Easy|Skill|Skin at #1,662 for player hours, seven days recorded.

Wipe times

On Pve|TimeOut|Easy|Skill|Skin, what does the data show for wipe day?

The recent wipes averaged a busiest count of 21 players. At 43 hours after the latest wipe the crowd was at its peak.

On Pve|TimeOut|Easy|Skill|Skin, when do wipes occur?

At Pve|TimeOut|Easy|Skill|Skin the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 2 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does Pve|TimeOut|Easy|Skill|Skin run, and what rules?

Gather rate for Pve|TimeOut|Easy|Skill|Skin: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Pve|TimeOut|Easy|Skill|Skin?

Size 4,250 with seed 391031548: that is the procedural map Pve|TimeOut|Easy|Skill|Skin runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Pve|TimeOut|Easy|Skill|Skin?

On Rust Graphs, Pve|TimeOut|Easy|Skill|Skin is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Pve|TimeOut|Easy|Skill|Skin?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Pve|TimeOut|Easy|Skill|Skin publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Pve|TimeOut|Easy|Skill|Skin?

In Rust, press F1 and type client.connect 37.192.174.169:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://m.vk.com/rusttimeout?from=groups.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded