StatusLive Servers online11,898 Players103,740 Populated4,020 Wiped · 3 h406 Interval5 min Date29 OCT 2026

DWG RG-S3530Server sheetchecked 11m ago

WOLF-SWE-PVE 10X

Online EU 37.27.235.111:28010 checked 11m ago

10x biweekly wipes moddedoxidepve
Connect
Players now 2/ 50 4% full
7-day average1peak 5
Rank#3,530top 16% · #1311 in EU
Last wipe14d agobiweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on WOLF-SWE-PVE 10X
Fig. 2

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 23hThu 12 Nov, 18:13 UTC
  3. 34d 23hThu 3 Dec, 19:00 UTCFW
  4. 41d 23hThu 10 Dec, 18:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:13 UTC14d ago 5 – running 1
Thu 1 Oct, 18:15 UTC FW28d ago 4 held half 14 days 4
Thu 17 Sep, 18:44 UTC42d ago 5 halved by day 10 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is WOLF-SWE-PVE 10X online, and what uptime has been recorded?

Right now, WOLF-SWE-PVE 10X is recorded as online. Counted from its reported uptime, the last restart was about 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does WOLF-SWE-PVE 10X perform, as measured?

16 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 112,498 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,935 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is WOLF-SWE-PVE 10X hosted?

With its EU tag, WOLF-SWE-PVE 10X lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 37.27.235.111:28010.

What Rust version is recorded for WOLF-SWE-PVE 10X?

Rust network protocol 2635 and build 168909 on Linux: that is what WOLF-SWE-PVE 10X runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for WOLF-SWE-PVE 10X?

At the last refresh, WOLF-SWE-PVE 10X recorded 2 players across 50 slots. The seven-day mean is 1 players; the peak over the same period is 5. The 48-hour peak falls at 19:00 UTC, averaging 4 players.

What rank has been recorded for WOLF-SWE-PVE 10X?

WOLF-SWE-PVE 10X also measures #1,311 in Europe on the same seven-day player-hour count, at #3,530 globally and in the top 16% of ranked servers.

Wipe times

What happens on WOLF-SWE-PVE 10X on the day of a wipe?

The recent wipes averaged a busiest count of 5 players. At 2 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 10.

On WOLF-SWE-PVE 10X, when do wipes occur?

every 4 weeks on Thursday at 18:13 UTC is how WOLF-SWE-PVE 10X wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 14 days ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

What settings and rules apply on WOLF-SWE-PVE 10X?

10x gather is stated in the name of WOLF-SWE-PVE 10X. 6 players per group at most. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for WOLF-SWE-PVE 10X?

Seed 1111 and size 4,000 define the procedural map WOLF-SWE-PVE 10X generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does WOLF-SWE-PVE 10X appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry WOLF-SWE-PVE 10X are: 10x Rust servers, plotted, Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

Which meaning is attached to each tag on WOLF-SWE-PVE 10X?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe are the tags WOLF-SWE-PVE 10X publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to WOLF-SWE-PVE 10X?

Enter client.connect 37.27.235.111:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/jzdmbNmk5e.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts6
Group limit The team limit is 6.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded