StatusLive Servers online11,630 Players43,856 Populated3,098 Wiped · 3 h94 Interval5 min Date28 OCT 2026

DWG RG-S6213Server sheetchecked 7m ago

LinuxGSM

Online 45.136.205.209:28015 checked 7m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 1/ 50 2% full
7-day average0peak 1
Rank#6,213top 28%
Last wipe15h agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.250.50.75109:0018:0003:0012:0021:0006:00Wiped Tue 27 Oct, 16:59 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on LinuxGSM
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:59 UTC15h ago – – running 1
Sat 24 Oct, 01:51 UTC4d ago 0 – 3.6 days 0
Mon 19 Oct, 00:53 UTC9d ago 1 halved by day 1 5 days 0
Sat 17 Oct, 14:16 UTC10d ago 1 – 1.4 days 0
Fri 16 Oct, 11:36 UTC11d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 36 / 300
02
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average
28 / 200
03
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
31 / 200
04
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average
28 / 200
05
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average
37 / 100
06
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average
24 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is LinuxGSM online, and what uptime has been recorded?

At this moment LinuxGSM is online. For the last 7 full days the record is 165 of 168 hours up, 98% of the time. First seen by Rust Graphs on 15 October 2026.

In which location is LinuxGSM hosted?

There is no region published by LinuxGSM. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 45.136.205.209:28015.

On which Rust version is LinuxGSM running?

On Linux, LinuxGSM runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on LinuxGSM?

Current player count on LinuxGSM: 1, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 13:00 UTC, at an average of 1 players.

What rank has been recorded for LinuxGSM?

Over the last seven days, LinuxGSM records #6,213 for player hours: the top 28% of all ranked servers.

Wipe times

What happens on LinuxGSM on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for LinuxGSM?

Once a month, with the force wipe, is when LinuxGSM wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which settings does LinuxGSM run, and what rules?

No gather rate is stated in the name of LinuxGSM. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has LinuxGSM loaded?

Size 3,600 with seed 21: that is the procedural map LinuxGSM runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain LinuxGSM?

These Rust Graphs lists include LinuxGSM: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

On LinuxGSM, what is meant by each tag?

Tags published by LinuxGSM, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join LinuxGSM?

Enter client.connect 45.136.205.209:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded