StatusLive Servers online11,713 Players43,388 Populated3,068 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S7104Server sheetchecked 10h ago

Local AK Aim Training

Offline 45.137.41.3:28015 checked 10h ago

moddedoxide
Connect
Players now 1/ 4 25% full
7-day average1peak 1
Rank#7,104top 32%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75116:0018:0020:0021:0023:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Local AK Aim Training
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:52 UTC1d ago – – – 1
Tue 27 Oct, 19:43 UTC1d ago – – – 1
Mon 26 Oct, 00:56 UTC3d ago – – – 1
Thu 22 Oct, 19:20 UTC6d ago – – – 0
Thu 22 Oct, 17:52 UTC6d ago – – – 1
Thu 22 Oct, 17:28 UTC6d ago – – – 1
Wed 21 Oct, 22:28 UTC7d ago – – – 1
Wed 21 Oct, 22:17 UTC7d ago – – – 1
Wed 21 Oct, 21:45 UTC7d ago – – – 1
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
US | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisNA · groups of 8+ · 379 on average
859 / 875
02
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisOC · groups of 8+ · 54 on average
23 / 50
03
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisEU · groups of 28+ · monthly · 1,300 on average
628 / 700
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Local AK Aim Training online, and what uptime has been recorded?

Local AK Aim Training is offline at this moment; 10 hours ago is when it was last seen. 18 of 168 hours up over the last 7 full days, which is 11% of the time. On 21 October 2026 is when Rust Graphs first saw it.

What location is recorded for Local AK Aim Training?

There is no region published by Local AK Aim Training. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 45.137.41.3:28015 is its address.

On which Rust version is Local AK Aim Training running?

Rust network protocol 2635 and build 168909 on Windows: that is what Local AK Aim Training runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Local AK Aim Training?

Local AK Aim Training is not responding at the latest refresh; the last record of it online is 10 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 1 players.

Against other Rust servers, where is Local AK Aim Training placed?

Within the top 32% of all ranked servers: Local AK Aim Training at #7,104 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Local AK Aim Training?

None of the resets at Local AK Aim Training, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Map and rules

Which rules and settings are recorded for Local AK Aim Training?

The name of Local AK Aim Training records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain Local AK Aim Training?

These Rust Graphs lists include Local AK Aim Training: Modded Rust servers and Rust aim training servers, listed live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Local AK Aim Training, what is meant by each tag?

Tags published by Local AK Aim Training, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Local AK Aim Training joined?

Enter client.connect 45.137.41.3:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded