StatusLive Servers online11,693 Players37,607 Populated2,934 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S4017Server sheetchecked 11m ago

[GER] Fireland |PVE|Economy|Quests

Online 45.81.233.45:20213 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 40 0% full
7-day average1peak 4
Rank#4,017top 18%
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on [GER] Fireland |PVE|Economy|Quests
Fig. 2

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 40 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
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03
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average
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04
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05
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [GER] Fireland |PVE|Economy|Quests, and is it online now?

At this moment [GER] Fireland |PVE|Economy|Quests is online. Counted from its reported uptime, the last restart was about 45 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does [GER] Fireland |PVE|Economy|Quests perform, as measured?

23 server fps on average over the last 48 hours, and never under 11. Counted at its highest: 143,458 entities, buildings, deployables and the rest of the world included. 5,743 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is [GER] Fireland |PVE|Economy|Quests hosted?

Its name points to Europe, though [GER] Fireland |PVE|Economy|Quests publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 45.81.233.45:20213.

What Rust version is recorded for [GER] Fireland |PVE|Economy|Quests?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [GER] Fireland |PVE|Economy|Quests. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on [GER] Fireland |PVE|Economy|Quests?

At the last refresh, [GER] Fireland |PVE|Economy|Quests recorded 0 players across 40 slots. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 2 players.

Against other Rust servers, where is [GER] Fireland |PVE|Economy|Quests placed?

Within the top 18% of all ranked servers: [GER] Fireland |PVE|Economy|Quests at #4,017 for player hours, seven days recorded.

Wipe times

What happens on [GER] Fireland |PVE|Economy|Quests on the day of a wipe?

At their busiest, its recent wipes drew 6 players on average. At 40 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [GER] Fireland |PVE|Economy|Quests?

At [GER] Fireland |PVE|Economy|Quests the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 8 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for [GER] Fireland |PVE|Economy|Quests?

No gather rate is stated in the name of [GER] Fireland |PVE|Economy|Quests. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has [GER] Fireland |PVE|Economy|Quests loaded?

Seed 1377640526 and size 4,250 define the procedural map [GER] Fireland |PVE|Economy|Quests generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [GER] Fireland |PVE|Economy|Quests appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [GER] Fireland |PVE|Economy|Quests: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [GER] Fireland |PVE|Economy|Quests?

Tags published by [GER] Fireland |PVE|Economy|Quests, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join [GER] Fireland |PVE|Economy|Quests?

In Rust, press F1 and type client.connect 45.81.233.45:20213 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded