StatusLive Servers online11,664 Players43,407 Populated3,022 Wiped · 3 h90 Interval5 min Date28 OCT 2026

DWG RG-S4795Server sheetchecked 9m ago

Flood PVE |

Online EU 45.86.81.37:55016 checked 9m ago

monthly wipes vanillamoddedcarbonpve
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,795top 22% · #1660 in EU
Last wipe2d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Flood PVE |
Fig. 2

Server performance

025507510003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct25 Oct28 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

usual gap11.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:40 UTC2d ago 3 – running 0
Fri 23 Oct, 11:04 UTC4d ago 3 held half 2.1 days 0
Thu 1 Oct, 17:47 UTC FW26d ago 1 halved by day 1 21.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Flood PVE |, and is it online now?

Right now, Flood PVE | is recorded as online. Counted from its reported uptime, the last restart was about 37 hours ago. For the last 7 full days the record is 105 of 168 hours up, 62% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

Is Flood PVE | stable in the figures recorded?

60 server fps on average over the last 48 hours, and never under 36. Counted at its highest: 90,790 entities, buildings, deployables and the rest of the world included. 3,429 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Flood PVE |?

In Europe Flood PVE | lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 45.86.81.37:55016 is its address.

On which Rust version is Flood PVE | running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Flood PVE |. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Flood PVE |?

Current player count on Flood PVE |: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 2 players.

What rank has been recorded for Flood PVE |?

Flood PVE | also measures #1,660 in Europe on the same seven-day player-hour count, at #4,795 globally and in the top 22% of ranked servers.

Wipe times

What happens on Flood PVE | on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. 5 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on Flood PVE |?

The force wipe is the only wipe at Flood PVE |, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 2 days 13 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for Flood PVE |?

Gather rate for Flood PVE |: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for Flood PVE |?

Seed 1577460034 and size 4,000 define the procedural map Flood PVE | generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Flood PVE | appear among the Rust Graphs lists and filters?

On Rust Graphs, Flood PVE | is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Flood PVE |?

The game's server browser reads these tags from Flood PVE |: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Flood PVE |?

In Rust, press F1 and type client.connect 45.86.81.37:55016 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded