StatusLive Servers online11,618 Players39,799 Populated2,961 Wiped · 3 h88 Interval5 min Date29 OCT 2026

DWG RG-S15491Server sheetchecked 38d ago

WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays

Offline OC 46.250.241.190:28035 checked 38d ago

2x biweekly wipes moddedcarbon
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,491top 69% · #185 in OC
Last wipe45d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ |...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 10d 22hMon 9 Nov, 06:22 UTC
  3. 24d 22hMon 23 Nov, 06:22 UTC
  4. 35d 11hThu 3 Dec, 19:00 UTCFW
  5. 38d 22hMon 7 Dec, 06:22 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 06:22 UTC45d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 50
02
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average
1 / 40
03
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average
9 / 75
04
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average
20 / 75
05
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 5 on average
5 / 150
06
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 1 on average
2 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays, and is it up?

WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays is offline at this moment; 38 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays hosted?

With its OC tag, WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays lists itself in Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 46.250.241.190:28035.

On which Rust version is WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays running?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?

WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays is not responding at the latest refresh; the last record of it online is 38 days 22 hours ago.

What rank has been recorded for WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?

Across seven days, player hours give WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays #15,491 globally and #185 in Oceania, a top 69% position among ranked servers.

Wipe times

What happens on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 3 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?

Its tag is followed for the prediction: too few of WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 45 days 1 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

Which settings does WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays run, and what rules?

The name records 2x gather for WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays loaded?

Seed 321048640 and size 3,500 define the procedural map WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?

These Rust Graphs lists include WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays: Servers with a 2x gather rate, Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

On WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): The browser's listing places it under Oceania are the tags WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?

Connect with client.connect 46.250.241.190:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rust-endgame.store is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^b,OC,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players The slot count is 150.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania The browser's listing places it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded