StatusLive Servers online11,679 Players49,738 Populated3,164 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S12973Server sheetchecked 12d ago

TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]

Offline EU 46.38.106.200:3500 checked 12d ago

monthly wipes moddedoxidepve
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#12,973top 60% · #2433 in EU
Last wipe12d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct9 Oct14 Oct18 Oct23 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap4.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:50 UTC12d ago 1 – running 0
Mon 12 Oct, 18:54 UTC16d ago 0 – 3.9 days 1
Wed 7 Oct, 16:56 UTC21d ago 2 held half 5.1 days 1
Tue 6 Oct, 10:57 UTC22d ago 1 – 1.2 days 1
Wed 30 Sep, 12:43 UTC28d ago 1 – 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], and is it up?

Last seen 12 days 13 hours ago; right now TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 30 September 2026.

In which location is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] hosted?

The EU tag is how TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 46.38.106.200:3500 is its address.

What Rust version is recorded for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

Rust network protocol 2634 and build 167781 on Windows: that is what TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

The latest refresh records TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] as offline, last seen 12 days 13 hours ago.

What rank has been recorded for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] also measures #2,433 in Europe on the same seven-day player-hour count, at #12,973 globally and in the top 60% of ranked servers.

Wipe data

What happens on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

Once a month, with the force wipe, is when TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 12 days 16 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

The name of TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Tags

Where does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] appear among the Rust Graphs lists and filters?

On Rust Graphs, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is placed in these lists: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], what is meant by each tag?

Tags published by TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] joined?

Connect with client.connect 46.38.106.200:3500: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,EU,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded