DWG RG-S15411Server sheetchecked 17h ago
Testing Server PT
Offline EU 46.4.97.45:28025 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 01:34 UTC24d ago | 1 | – | running | 0 |
| Wed 30 Sep, 04:38 UTC27d ago | 2 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Testing Server PT, and is it online now?
Last seen 17 hours ago; right now Testing Server PT is offline. About 2 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 4 of 168 hours up, 2% of the time. On 17 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Testing Server PT show?
10 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 157,705 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,861 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Testing Server PT?
In Europe Testing Server PT lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 46.4.97.45:28025.
On which Rust version is Testing Server PT running?
On Linux, Testing Server PT runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Testing Server PT?
No response from Testing Server PT; the server was last seen 17 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does Testing Server PT hold?
Across seven days, player hours give Testing Server PT #15,411 globally and #2,589 in Europe, a top 69% position among ranked servers.
Wipe data
What happens on Testing Server PT on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. 14 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on Testing Server PT?
The force wipe is the only wipe at Testing Server PT, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 26 days 8 hours ago. The tags state a wipe schedule of one wipe a month.
Map and rules
What settings and rules apply on Testing Server PT?
No gather rate is stated in the name of Testing Server PT. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has Testing Server PT loaded?
Size 4,250 with seed 581740253: that is the procedural map Testing Server PT runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Testing Server PT?
These Rust Graphs lists include Testing Server PT: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Testing Server PT?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe are the tags Testing Server PT publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Testing Server PT?
In Rust, press F1 and type client.connect 46.4.97.45:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://your-site.com/.
Server tags
Published as mp1,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp1
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.