StatusLive Servers online11,891 Players103,453 Populated4,007 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S15125Server sheetchecked 13d ago

[AU] OzRust.com Development

Offline OC 49.180.105.193:28014 checked 13d ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,125top 70% · #188 in OC
Last wipe13d agobiweekly schedule
Next wipe3hThu 29 Oct, 22:50 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [AU] OzRust.com Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 29 October, 22:50 UTC, in 3h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average
14 / 2000
02
[AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average
0 / 150
03
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average
2 / 200
04
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average
4 / 200
05
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average
4 / 100
06
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average
0 / 30
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [AU] OzRust.com Development online, and what uptime has been recorded?

[AU] OzRust.com Development is offline at this moment; 13 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 October 2026.

What location is recorded for [AU] OzRust.com Development?

In Oceania [AU] OzRust.com Development lists itself, tagged OC. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 49.180.105.193:28014.

What Rust version is recorded for [AU] OzRust.com Development?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on [AU] OzRust.com Development. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for [AU] OzRust.com Development?

No response from [AU] OzRust.com Development; the server was last seen 13 days 18 hours ago.

Against other Rust servers, where is [AU] OzRust.com Development placed?

The same seven-day player-hour count places [AU] OzRust.com Development at #188 within Oceania, #15,125 across all ranked servers and in the top 70% of them.

Schedules

Which times and days are wipes plotted at on [AU] OzRust.com Development?

The estimate of [AU] OzRust.com Development's next wipe is drawn from biweekly: 14 days after its last wipe. Thursday 29 October at 22:50 UTC is the date its next wipe is due. The current world has been in use since 13 days 20 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

Which settings does [AU] OzRust.com Development run, and what rules?

No gather rate is stated in the name of [AU] OzRust.com Development. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for [AU] OzRust.com Development?

[AU] OzRust.com Development runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain [AU] OzRust.com Development?

These Rust Graphs lists include [AU] OzRust.com Development: Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On [AU] OzRust.com Development, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; OC (Oceania): The browser's listing places it under Oceania are the tags [AU] OzRust.com Development publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to [AU] OzRust.com Development?

Connect with client.connect 49.180.105.193:28014: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players The slot count is 150.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

OC
Oceania The browser's listing places it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded