DWG RG-S15125Server sheetchecked 13d ago
[AU] OzRust.com Development
Offline OC 49.180.105.193:28014 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 22:50 UTC, in 3h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [AU] OzRust.com Development online, and what uptime has been recorded?
[AU] OzRust.com Development is offline at this moment; 13 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 October 2026.
What location is recorded for [AU] OzRust.com Development?
In Oceania [AU] OzRust.com Development lists itself, tagged OC. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 49.180.105.193:28014.
What Rust version is recorded for [AU] OzRust.com Development?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on [AU] OzRust.com Development. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for [AU] OzRust.com Development?
No response from [AU] OzRust.com Development; the server was last seen 13 days 18 hours ago.
Against other Rust servers, where is [AU] OzRust.com Development placed?
The same seven-day player-hour count places [AU] OzRust.com Development at #188 within Oceania, #15,125 across all ranked servers and in the top 70% of them.
Schedules
Which times and days are wipes plotted at on [AU] OzRust.com Development?
The estimate of [AU] OzRust.com Development's next wipe is drawn from biweekly: 14 days after its last wipe. Thursday 29 October at 22:50 UTC is the date its next wipe is due. The current world has been in use since 13 days 20 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.
Settings
Which settings does [AU] OzRust.com Development run, and what rules?
No gather rate is stated in the name of [AU] OzRust.com Development. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for [AU] OzRust.com Development?
[AU] OzRust.com Development runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain [AU] OzRust.com Development?
These Rust Graphs lists include [AU] OzRust.com Development: Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
On [AU] OzRust.com Development, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; OC (Oceania): The browser's listing places it under Oceania are the tags [AU] OzRust.com Development publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to [AU] OzRust.com Development?
Connect with client.connect 49.180.105.193:28014: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.